The incongruity between the men's deeds and their environment was great. Amid the soft juicy vegetation of the hollow in which they sat, the motionless and the uninhabited solitude, intruded the chink of guineas, the rattle of dice, the exclamations of the reckless players.

Wildeve had lifted the box as soon as the lights were obtained, and the solitary die proclaimed that the game was still against him.

"I won't play any more—you've been tampering with the dice," he shouted.

"How—when they were your own?" said the reddleman.

"We'll change the game: the lowest point shall win the stake—it may cut off my ill luck. Do you refuse?"

"No—go on," said Venn.

"O, there they are again—damn them!" cried Wildeve, looking up. The heath-croppers had returned noiselessly, and were looking on with erect heads just as before, their timid eyes fixed upon the scene, as if they were wondering what mankind and candle-light could have to do in these haunts at this untoward hour.

"What a plague those creatures are—staring at me so!" he said, and flung a stone, which scattered them; when the game was continued as before.

Wildeve had now ten guineas left; and each laid five. Wildeve threw three points; Venn two, and raked in the coins. The other seized the die, and clenched his teeth upon it in sheer rage, as if he would bite it in pieces. "Never give in—here are my last five!" he cried, throwing them down. "Hang the glowworms—they are going out. Why don't you burn, you little fools? Stir them up with a thorn."

He probed the glowworms with a bit of stick, and rolled them over, till the bright side of their tails was upwards.