To leeward, and with much motion, the cannon will rush out violently unless prevented; therefore 11 assists 12 at the Train-tackle; 7, 9, 11, 13,15, and 8, 10, 12, 14, 16 start the gun cautiously.

2d Captain heaves up on Roller Handspike, but is careful to let down the Carriage if it begins to start out rapidly; it may even be advisable not to use the Roller Handspike at all.

Nos. 3, 4 remove Truck-quoins and tend breeching.

Action.

If to windward, 2d Captain heaves up Carriage fully on Roller Handspike.

Nos. 5 and 6 assist at Side-tackles.

No. 12 only tends Train-tackle if the Roll should need it; otherwise he overhauls it and assists at Side-tackles.

Nos. 3, 4 remove Truck-quoins, and keep Breeching from fouling the Front-trucks; 7, 9, 11, 13, 15, and 8, 10, 12, 14, 16 set taut the Side-tackles.

D. Van Nostrand Publisher. Julius Bien, pr.