"Haven't got anything yet," Grief murmured whimsically, as he began the deal. "For the usual five hundred, I suppose?"

The shame of what he had done must have tingled in Deacon, for he answered, "No, we'll play for a thousand. And say! Thirty-one points is too long. Why not twenty-one points out—if it isn't too rapid for you?"

"That will make it a nice, quick little game," Grief agreed.

The former method of play was repeated. Deacon lost two games, doubled the stake, and was again even. But Grief was patient, though the thing occurred several times in the next hour's play. Then happened what he was waiting for—a lengthening in the series of losing games for Deacon. The latter doubled to four thousand and lost, doubled to eight thousand and lost, and then proposed to double to sixteen thousand.

Grief shook his head. "You can't do that, you know. You're only ten thousand credit with the company."

"You mean you won't give me action?" Deacon asked hoarsely. "You mean that with eight thousand of my money you're going to quit?"

Grief smiled and shook his head.

"It's robbery, plain robbery," Deacon went on. "You take my money and won't give me action."

"No, you're wrong. I'm perfectly willing to give you what action you've got coming to you. You've got two thousand pounds of action yet."

"Well, we'll play it," Deacon took him up. "You cut."