RULE 4. From the intersection point, F, continue the straight lines FG and FH until they intersect with the lines LM and LI, and then from the points G and H in the opposite direction until they reach the boundary lines of the grounds.

THE PLAYERS' LINES.

RULE 5. With F as centre and 50 feet radius, describe arcs cutting lines FO and EM at P and Q, then with F as centre again and 75 feet radius describe arcs cutting FG and FH at R and S; then from the points P Q R and S draw lines at right angles to the lines FO, FM, FG, and FH, and continue same until they intersect at the points T W and W.

THE CAPTAIN AND COACHERS' LINE.

RULE 6. With R and S as centres and 15 feet radius, describe arcs cutting lines RW and ST at X and Y, and from the points X and Y draw lines parallel with lines FH and FG, and continue same out to the boundary lines of the ground.

THE THREE FOOT LINE.

RULE 7. With F as centre and 45 feet radius, describe an arc cutting line FG at 1, and from 1 out to the distance of 3 feet draw a line at right angles to FG, and marked point 2; then from point 2, draw a line parallel with the line FG to a point 3 feet beyond the point G, and marked 3; then from the point 3 draw a line at right angles to line 2, 3, back to and intersecting with line FG, and from thence back along line GF to point 1.

THE PITCHER'S PLATE.

RULE 8. With point F as centre and 60.5 feet as radius, describe an arc cutting the line FB at a point 4, and draw a line 5, 6, passing through point 4 and extending 12 inches on either side of line FB; then with line 5, 6, as a side, describe a parallelogram 24 inches by 6 inches.

THE BASES.