1. Throwing the ball and catching it before it touches the ground.
2. Clapping the hands after throwing, before the ball touches the ground.
3. Putting one knee to the ground before catching the ball.
4. Putting one knee to the ground and clapping the hands before catching the ball.
5. Circling round on one heel before catching the ball.
6. Circling round on one heel and counting 1, 2, 3, or any number agreed upon, before catching the ball.
7. Strike the player nearest you before catching the ball.
There should not be too many players, for they would have to wait too long for a turn.
Jingling.—The game should be played on soft grass inside a large circle, enclosed with ropes. The players should not exceed ten. All except one of the nimblest, who is the jingler, have their eyes blindfolded with handkerchiefs. The jingler holds a bell in his hand, which he is obliged to keep ringing. The aim of the jingler is to elude the pursuit of his companions, who follow him by the sound of the bell within the boundaries of the rope, for he is forbidden to pass beyond it. If he be caught in the time allotted for the game, generally twenty minutes, the player who caught him wins the match; if they are not able to take him, he is proclaimed the victor.