Landscape gardening, mural painting, church building, and furniture making as well, are some of the things that come under the head of architecture. They are discussed between the covers of any architectural magazine. There is a particular relation in the photoplay between Crowd Pictures and landscape conceptions, between Patriotic Films and mural paintings, between Religious Films and architecture. And there is just as much of a relation between Fairy Tales and furniture, which same is discussed in this chapter.
Let us return to Moving Day, chapter four. This idea has been represented many times with a certain sameness because the producers have not thought out the philosophy behind it. A picture that is all action is a plague, one that is all elephantine and pachydermatous pageant is a bore, and, most emphatically, a film that is all mechanical legerdemain is a nuisance. The possible charm in a so-called trick picture is in eliminating the tricks, giving them dignity till they are no longer such, but thoughts in motion and made visible. In Moving Day the shoes are the most potent. They go through a drama that is natural to them. To march without human feet inside is but to exaggerate themselves. It would not be amusing to have them walk upside down, for instance. As long as the worn soles touch the pavement, we unconsciously conjure up the character of the absent owners, about whom the shoes are indeed gossiping. So let the remainder of the furniture keep still while the shoes do their best. Let us call to mind a classic fairy-tale involving shoes that are magical: The Seven Leagued Boots, for example, or The Enchanted Moccasins, or the footwear of Puss in Boots. How gorgeous and embroidered any of these should be, and at a crisis what sly antics they should be brought to play, without fidgeting all over the shop! Cinderella's Slipper is not sufficiently the heroine in moving pictures of that story. It should be the tiny leading lady of the piece, in the same sense the mighty steam-engine is the hero of the story in chapter two. The peasants when they used to tell the tale by the hearth fire said the shoe was made of glass. This was in mediæval Europe, at a time when glass was much more of a rarity. The material was chosen to imply a sort of jewelled strangeness from the start. When Cinderella loses it in her haste, it should flee at once like a white mouse, to hide under the sofa. It should be pictured there with special artifice, so that the sensuous little foot of every girl-child in the audience will tingle to wear it. It should move a bit when the prince comes frantically hunting his lady, and peep out just in time for that royal personage to spy it. Even at the coronation it should be the centre of the ritual, more gazed at than the crown, and on as dazzling a cushion. The final taking on of the slipper by the lady should be as stately a ceremony as the putting of the circlet of gold on her aureole hair. So much for Cinderella. But there are novel stories that should be evolved by preference, about new sorts of magic shoes.
We have not exhausted Moving Day. The chairs kept still through the Cinderella discourse. Now let them take their innings. Instead of having all of them dance about, invest but one with an inner life. Let its special attributes show themselves but gradually, reaching their climax at the highest point of excitement in the reel, and being an integral part of that enthusiasm. Perhaps, though we be inventing a new fairy-tale, it will resemble the Siege Perilous in the Arthurian story, the chair where none but the perfect knight could sit. A dim row of flaming swords might surround it. When the soul entitled to use this throne appears, the swords might fade away and the gray cover hanging in slack folds roll back because of an inner energy and the chair might turn from gray to white, and with a subtle change of line become a throne.
The photoplay imagination which is able to impart vital individuality to furniture will not stop there. Let the buildings emanate conscious life. The author-producer-photographer, or one or all three, will make into a personality some place akin to the House of the Seven Gables till the ancient building dominates the fancy as it does in Hawthorne's tale. There are various ways to bring about this result: by having its outlines waver in the twilight, by touches of phosphorescence, or by the passing of inexplicable shadows or the like. It depends upon what might be called the genius of the building. There is the Poe story of The Fall of the House of Usher, where with the death of the last heir the castle falls crumbling into the tarn. There are other possible tales on such terms, never yet imagined, to be born to-morrow. Great structures may become in sort villains, as in the old Bible narrative of the origin of the various languages. The producer can show the impious Babel Tower, going higher and higher into the sky, fascinating and tempting the architects till a confusion of tongues turns those masons into quarrelling mobs that become departing caravans, leaving her blasted and forsaken, a symbol of every Babylon that rose after her.
There are fables where the rocks and the mountains speak. Emerson has given us one where the Mountain and the Squirrel had a quarrel. The Mountain called the Squirrel "Little Prig." And then continues a clash of personalities more possible to illustrate than at first appears. Here we come to the second stage of the fairy-tale where the creature seems so unmanageable in his physical aspect that some actor must be substituted who will embody the essence of him. To properly illustrate the quarrel of the Mountain and the Squirrel, the steep height should quiver and heave and then give forth its personality in the figure of a vague smoky giant, capable of human argument, but with oak-roots in his hair, and Bun, perhaps, become a jester in squirrel's dress.
Or it may be our subject matter is a tall Dutch clock. Father Time himself might emerge therefrom. Or supposing it is a chapel, in a knight's adventure. An angel should step from the carving by the door: a design that is half angel, half flower. But let the clock first tremble a bit. Let the carving stir a little, and then let the spirit come forth, that there may be a fine relation between the impersonator and the thing represented. A statue too often takes on life by having the actor abruptly substituted. The actor cannot logically take on more personality than the statue has. He can only give that personality expression in a new channel. In the realm of letters, a real transformation scene, rendered credible to the higher fancy by its slow cumulative movement, is the tale of the change of the dying Rowena to the living triumphant Ligeia in Poe's story of that name. Substitution is not the fairy-story. It is transformation, transfiguration, that is the fairy-story, be it a divine or a diabolical change. There is never more than one witch in a forest, one Siege Perilous at any Round Table. But she is indeed a witch and the other is surely a Siege Perilous.
We might define Fairy Splendor as furniture transfigured, for without transfiguration there is no spiritual motion of any kind. But the phrase "furniture-in-motion" serves a purpose. It gets us back to the earth for a reason. Furniture is architecture, and the fairy-tale picture should certainly be drawn with architectural lines. The normal fairy-tale is a sort of tiny informal child's religion, the baby's secular temple, and it should have for the most part that touch of delicate sublimity that we see in the mountain chapel or grotto, or fancy in the dwellings of Aucassin and Nicolette. When such lines are drawn by the truly sophisticated producer, there lies in them the secret of a more than ritualistic power. Good fairy architecture amounts to an incantation in itself.
If it is a grown-up legend, it must be more than monumental in its lines, like the great stone face of Hawthorne's tale. Even a chair can reach this estate. For instance, let it be the throne of Wodin, illustrating some passage in Norse mythology. If this throne has a language, it speaks with the lightning; if it shakes with its threat, it moves the entire mountain range beneath it. Let the wizard-author-producer climb up from the tricks of Moving Day to the foot-hills where he can see this throne against the sky, as a superarchitect would draw it. But even if he can give this vision in the films, his task will not be worth while if he is simply a teller of old stories. Let us have magic shoes about which are more golden dreams than those concerning Cinderella. Let us have stranger castles than that of Usher, more dazzling chairs than the Siege Perilous. Let us have the throne of Liberty, not the throne of Wodin.
There is one outstanding photoplay that I always have in mind when I think of film magic. It illustrates some principles of this chapter and chapter four, as well as many others through the book. It is Griffith's production of The Avenging Conscience. It is also an example of that rare thing, a use of old material that is so inspired that it has the dignity of a new creation. The raw stuff of the plot is pieced together from the story of The Tell-tale Heart and the poem Annabel Lee. It has behind it, in the further distance, Poe's conscience stories of The Black Cat, and William Wilson. I will describe the film here at length, and apply it to whatever chapters it illustrates.