| For knave turned up (heels) | 2 points. |
| For sequence of three or four cards | 3 or 4 „ |
| For a flush, that is, three cards of same suit | 3 „ |
| For a full flush, when cards in hand and turn-up are of same suit | 4 points. |
| For every fifteen, as 6 and 9; 10, 3, and 2; 7 and 8, court card and 5, &c. | 2 „ |
| For a pair (two of a sort, as 2 threes, 2 fours, &c.) | 2 „ |
| For a pair royal (three of same sort) | 6 „ |
| For a double pair royal, or four of same sort | 12 „ |
| For knave of trumps in hand (nob) | 1 „ |
If a player has in his hand, say, six, seven, and eight, and the turn-up is eight, he will count that two separate sequences, and score three for each.
The non-dealer always counts up first. This counting up is called the "show," and the first show is very important at the end of the game, as a player may just get sixty-one points and win. The dealer may also have sixty-one, but as his show has not been the first it does not count.
Should the dealer misdeal, and not discover the mistake before either of the hands is taken up, his opponent counts two, and a fresh deal must be made. If, during the deal the non-dealer expose any one of his cards to view, the dealer has the option of dealing again, without, however, looking at his own cards. If the dealer deal more than five cards, his adversary counts two, and a new deal takes place, the same penalty being enforced if he give less than five cards.
THREE-HANDED CRIBBAGE.
The theory of Three-handed Cribbage is the same as that in Cribbage, which we have already described. It is played, as its name indicates, by three people instead of by two. The board must be triangular in shape, containing three sets of holes of sixty each and the additional game hole. Each player has to fight for himself alone, and has, therefore, two antagonists to combat with instead of one, as in the ordinary game.
Five cards are dealt to each player, after which an extra card is laid down to form the commencement of the crib. To this card each player adds one of his own, the result being that the sixteen cards are equally divided among the three players and the crib. The player who first succeeds in reaching the sixty-first hole is the winner of the game, and is entitled to double the stakes which are apportioned to him by his two less fortunate companions.
FOUR-HANDED CRIBBAGE.
In this variety of the game four persons play in partnerships of two each, as at Whist. Sixty-one constitute the game, still it is very usual to go twice round the board, the number of game in that case being 121.