Compound Scores.—More than one of the above scores can be made at the same time. Thus a player pairing with the last card that will come in scores both pair and go. Similarly a pair and a fifteen, or a sequence and a fifteen, can be reckoned together.
When the play is over, the hands are shown and counted aloud. The non-dealer has first show and scores and marks first; the dealer afterwards counts, scores and marks what he has in hand, and then takes what is in crib. In counting both hands and crib the “start” is included, so that five cards are involved.
The combinations in hand or crib which entitle to a score are fifteen, pairs or pairs royal, sequences, flushes and “his nob.”
Fifteens.—All the combinations of cards that, taken together, make fifteen exactly, count two. For example, a ten (King, Queen, Knave or Ten) card and a five reckon two, called as “fifteen two.” Another five in the hand or turned up would again combine with the ten card, and entitle to another fifteen (“fifteen four”); if the other cards were a two and a three, two other fifteens would be counted (“fifteen six,” “fifteen eight”)—one for the combination of the three and two with the ten card, and one for the combination of the two fives with the three and two. Similarly two ten cards and two fives reckon eight; a nine and three threes count six; and so on for other cards.
Pairs.—Pairs are reckoned as in play.
Sequences.—Three or more cards in sequence count one for each card. If one sequence card can be substituted for another of the same denomination, the sequence reckons again. For example, 3,4,5 and a 3 turned up reckon two sequences of three; with another 3 there would be three sequences of three, and so on.
Flushes.—If all the cards in hand are of the same suit, one is reckoned for each card. If the start is also of the same suit, one is reckoned for that also. In crib, no flush is reckoned unless the start is of the same suit as the cards in crib.
His Nob.—If a player holds the knave of the suit turned up for the start he counts one “for his nob.”
A dialogue will illustrate the technical conversation of the game, in a game at six-card cribbage. The cards for crib having been discarded, A holds knave of hearts, a four and a pair of twos: B holds a pair of nines, a six and a four. Two of hearts is turned up by B. The hand might be played thus. A lays down a two and says “Two”: B plays a nine and says “Eleven”: A follows with a four, saying “Fifteen two”; pegging two holes at once: B plays his four and says “Nineteen; two for a pair,” and pegs: A putting on his knave, “Twenty-nine”; B says “Go.” A lays down his two, his last card, and says “Thirty-one; good for two.” B plays his nine and six, saying “Fifteen two, and one for my last—three.” The points are marked as they are made. A then counts his hand aloud. “Six for a pair-royal” or “Three twos—good for six,” and “One for his nob—seven,” and throws down his hand for B’s inspection. B, “Fifteen two, fifteen four, fifteen six, fifteen eight, and a pair are ten.” B then looks at his crib and counts it. It contains, say, king, eight, three, ace and the “start” is also reckoned. B counts “Fifteen two and a run of three—five.”