"We'll need an odd number of players. But that can be arranged by you or I dropping out.

"The odd one must be Judge, to settle disputed points.

"The players must sit opposite each other in two rows, and the Lawyer is to stand in the centre between the rows. The Judge can sit in the big green chair, because it is high; for he must keep all the players in full view.

"The game begins by the Lawyer putting a question to the person at either end of one of the rows. But the one to answer is not the one addressed. And there, Will, is where the fun comes in."

"Who is to answer?"

"The person at the extreme end of the opposite row. And should he not correctly answer before the Lawyer counts five, he must change places with the Lawyer. And the Lawyer begins to count slowly out loud as soon as he asks the question."

"What if the person addressed replies.'"

"Then he must pay a forfeit.

"After the first question is answered, the Lawyer may address whomever he pleases, but the party addressed must remain silent; it is the opposite one who must answer. The Lawyer must of course ask questions that are possible to answer. If he should take advantage, there's the Judge to keep him in order."

"What kind of questions would you ask?"