“Now measure the distance from the splinter to my first stake, and that will be the distance across the pond,” said Paul.

“I don't believe it,” said Mr. Pimpleberry.

“Paul is right,” said Judge Adams. “I understand the principle. He has done it correctly.”

The Judge was proud of him. Mr. Pimpleberry and Mr. Funk, and several other citizens, were astonished; for they had no idea that Paul could do anything of the kind. Notwithstanding Paul had given the true distance, he received no thanks from any one; yet he didn't care for that; for he had shown Mr. Pimpleberry that he could do it, and that was glory enough.

Paul loved fun as well as ever. Rare times he had at school. One windy day, a little boy, when he entered the school-room, left the door open. “Go back and shut the door,” shouted Mr. Cipher, who was very irritable that morning. Another boy entered, and left it open. Mr. Cipher was angry, and spoke to the whole school: “Any one who comes in to-day and does not shut the door, will get a flogging. Now remember!” Being very awkward in his manners, inefficient in government, and shallow-brained and vain, he commanded very little respect from the scholars.

“Boys, there is a chance for us to have a jolly time with Cipher,” said Paul at recess.

“What is it?” Hans Middlekauf asked, ready for fun of any sort. The boys gathered round, for they knew that Paul was a capital hand in inventing games.

“You remember what Cipher said about leaving the door open.”

“Well, what of it?” Hans Middlekauf asked.

“Let every one of us show him that we can obey him. When he raps for us to go in, I want you all to form in line. I'll lead off, go in and shut the door; you follow next, Hans, and be sure and shut the door; you come next, Philip; then Michael, and so on,—every one shutting the door. If you don't, remember that Cipher has promised to flog you.”