BY L.D. SNOOK.


One or two of the following games of marbles may be known to the readers of ST. NICHOLAS, but we think they all will be new to a great many boys.

THE ARCHED-BOARD COUNT-GAME.

A strip of board, half an inch thick, five inches wide, and twenty-two inches long, has notches cut in one side, two inches wide at the bottom, and tapering as shown. Short bits of board nailed upon each end keep the strip upright. Then it is placed upon the floor within two feet of the wall. Each player is provided with the same number of marbles (from three to five, or as many as the players wish), and from the opposite side of the room he rolls at the board, the object being to roll through the arches, which have numbers immediately above them in the manner shown. The one making the most counts after rolling all the marbles is entitled to one game. Or, if you have but five or six marbles, each party rolls the whole number by himself, and should there be a tie between those who make the highest aggregate number, they must roll again, the one then having the highest tally winning the game.

THREE-ARCH DISCOUNT-GAME.

This board is as wide and thick as the other, but is only eighteen inches in length. The center arch is four inches wide, the two small ones three inches each. In playing, each boy rolls from four to ten marbles each, every marble that passes under the center arch counting forty; if the marble goes through either small arch, twenty is deducted from the count, or, as the boys say, is "counted off" each time. So, if you are not a good shot, it is likely you will lose more than you will gain. In this, or the previous game, if you fail to pop your marble through any arch, it is lost.

THE TEN-BLOCK COUNT-GAME.