So he took George into one of the castles, which was so queerly built that it looked irresistibly comical.

"Here the Dream-goblins live: they are a tiny, high-spirited, roguish lot—never do any harm, but love to tease." Then he called to one of the goblins: "Come here, little man, and be serious a moment for once in your life. Do you know," he continued, addressing George, "what this rogue does if I, once in a way, allow him to go down to the earth? He runs to the next house, drags the first man he comes across, who is sound asleep, out of bed, carries him to the church tower, and throws him down, head over heels. Then he rushes down the stairs so as to reach the bottom first, catches the man, carries him home, and flings him so roughly into bed that the bedstead creaks horribly. Then the man wakes up, rubs the sleep out of his eyes, and says: 'Dear me! I thought I was falling from the church tower. What a good thing it was only a dream.'"

"Is that the one?" cried George. "Look here, he has been to me before; but if he comes again, and I catch him, it will be the worse for him." He had scarcely finished speaking when another goblin sprang out from under the table. He looked like a little dog, for he had a very ragged waistcoat on, and he let his tongue hang out of his mouth.

"He is not much better," said the King. "He barks like a dog, and is as strong as a giant. When people in their dreams are frightened at something, he holds their hands and feet so that they cannot move."

"I know him, too," interrupted George. "When you want to run away, you feel as stiff and stark as a piece of wood. If you want to move your arms or your legs, you can't do it. But often it is not a dog, but a bear, or a robber, or some other horrid thing."

"I will never allow them to come to you again, George the Dreamer," the King assured him. "Now come and see the bad Dreams. But don't be afraid, they won't do you any harm—they are only for bad people."

Then they passed through a great iron door into a vast space, inclosed by a high wall. Here the most terrible shapes and most horrible monsters were crowded together; some looked like men, others like animals, others were half men and half animals. George was terrified, and made his way back to the iron door. But the King spoke kindly to him, and persuaded him to see more closely what wicked people have to dream. Beckoning to a Dream that stood near—a hideous giant, with a mill-wheel under each arm—he commanded him to tell them what he was going to do that night.

Then the monster raised his shoulders, wriggled about with joy, grinned until his mouth met his ears, and said: "I am going to the rich man, who has let his father starve. One day, when the old man was sitting on the stone steps before his son's house, begging for bread, the son came and said to the servants: 'Drive away that fellow.' So I go to him at night and pass him through my mill-wheels, until all his bones are broken into tiny pieces. When he is properly soft and quivering, I take him by the collar and shake him and say, 'See how you tremble now, you fellow!' Then he wakes up with his teeth chattering, and calls to his wife to bring him another blanket, for he is freezing. And when he has fallen asleep once more, I begin it all again."

When George the Dreamer heard this, he rushed out through the door, dragging the King after him, and crying out that he would not stay a moment longer with the bad Dreams. They were too horrible!

The King next led him into a lovely garden where the paths were of silver, the beds of gold, and the flowers, beautifully cut precious stones. Here the good Dreams were walking up and down. The first he saw was a pale young woman, with a Noah's Ark under one arm, and a box of bricks under the other.