It was no easy matter to travel in such a region. Sometimes he was forced to follow the stony bed of a dry stream, sometimes to cross, by an unsteady bridge made of a tree-trunk, over a road which torrents born but the day before had chosen for their bed.

Sometimes, too, Ordener would journey for hours without seeing any sign of the presence of man in these wild places, save an occasional glimpse of the sails of a windmill upon the top of a hill, or the sound of a distant forge, whose smoke blew hither and thither like a black plume, as the wind shifted this way and that.

Now and again he met a peasant mounted on a little gray pony, its head down, and scarcely more untamed than its master; or a dealer in furs and skins, seated in his sledge, drawn by reindeer, a long rope fastened behind, the end covered with knots, meant to frighten away wolves, as it rebounded from the pebbles in the road.

If Ordener asked this trader the way to Walderhog cave, the travelling merchant, familiar only with the names and positions of the places to which his business took him, would answer indifferently: “Keep to the northwest till you come to Hervalyn village, then cross Dodlysax ravine, and by night you will reach Surb, which is only two miles from Walderhog.”

If Ordener put the same question to the peasant, the latter, deeply imbued with the traditions of the country and the fireside tales, would shake his head again and again, and stop his gray horse, as he said: “Walderhog! Walderhog cave! There the stones sing, the dry bones dance, and the demon of Iceland dwells; it cannot be to Walderhog cave that your worship wishes to go?”

“Yes, indeed,” Ordener would reply.

“Has your worship lost your mother, or has fire destroyed your farm, or has one of your neighbors stolen your fat pig?”

“No, truly,” the young man would answer.

“Then some magician must have cast a spell over your worship’s senses.”

“My friend, I asked you to tell me the way to Walderhog.”