CLUB LAW.
This is the most common variation, and its object is to force a number of loos, especially when a large number of players are engaged in the game. When it is adopted, all the players have to stand on their own cards, whenever the card turned up for trump proves to be a club. In that case the miss is withdrawn, and is added to the undealt portion of the pack without being exposed.
UNLIMITED LOO.
In this variation the penalty to be paid for a loo varies with the amount in the pool, and becomes the same as the total stakes of the previous deal. By the adoption of this variation a considerable sum may be lost in a very few minutes, and, in consequence, it is not often played outside the regular gambling clubs. Of course the amount goes on increasing by rapid strides until a single occurs, when a fresh start is made with only the stake of the dealer to fight for. At unlimited loo the amount payable for the deal remains unaltered, no matter how much was in the pool the previous round.
MIXED LOO.
This is played on the same lines as the unlimited variation, except that a limit is fixed, beyond which the loo does not go. For instance, suppose the original stakes to be 3d. for a deal, and 6d. for a loo—limited to 2s. 6d., a player would be looed the amount in the pool, up to the limit, but if the amount exceeded the 2s. 6d., he would not be called upon for a larger sum. [27]
FIVE-CARD LOO.
This is the old-fashioned game, and we may go back to old books for a description of it. It is said to be a much more amusing game than three-card loo for a company not inclined to play for high stakes, but is not suitable for more than six players, even if five should not be regarded as the limit. Each of those engaged in the game has five cards dealt him, either first three, and then two, or one at a time, the latter method being by far the best, and the following card is turned up for trump. There is no miss, but each player has the liberty of changing, for others from the pack, all or any of the five cards dealt him, or of throwing up the hand altogether. If he decides to change any of his cards, the player, whose turn it is to declare, places the cards he wishes exchanged, face downwards, on the table, and the dealer gives him a like number from the top of the pack. No second exchange is allowable, nor can a card once put out be taken back into the hand; neither may a player who makes an exchange afterwards throw up his cards; he must play them out. The knave of clubs generally, or sometimes the knave of the trump suit, as agreed upon, is the highest card, and is styled Pam; the ace of trumps is next in value, and the rest in succession, as in the three card variation, where the cards rank in the ordinary way: ace, king, queen, knave, ten, nine, etc., down to the two. Those who play their cards, either with or without changing, and do not gain a trick, are looed. When a flush occurs, that is, five cards of the same suit, or four cards of a suit with Pam, the holder of the flush—who does not declare it until all the players have settled whether they will stand or not—besides taking the amount in the pool, [28] receives from each of the players, whether they stood or not, the amount of a loo, and the next deal becomes a single, there being no payments to the pool, beyond the dealer’s fee. A flush in trumps is superior to a flush in any other suit, but if there is more than one flush—neither of which is of the trump suit—then the flush which includes Pam wins, or if neither contains that card then the elder hand, that is, the player nearest the dealer’s left hand, scores the flush, and the holder of the other flush takes nothing; he, however, is exempt from the loo, which is payable by the other players. When the ace of trumps is led it is usual for the player of it to say, “Pam, be civil,” in which case the holder of Pam must pass the trick, if he can do so without revoking; but if he has no trump he may win the trick with Pam.
IRISH LOO.
This is virtually the same as the five-card variety, except that three cards only are dealt to each player, and Pam is unknown.