Fig. 36

These kiss strokes should be practised till they can be done with great exactness. Usually the player being afraid of missing the cannon causes ball 1 to strike ball 3 too full, and thus drives it down the table, very likely so as to lose the break. Another type of stroke which easily results from nursery play is that wherein ball 2 has got too far forward and is left very close to ball 3. If ball 1 is favourably placed, a series of fine cannons may be played irrespective of the cushion, the secret being not to be too fine on the third or cannon ball, and so to avoid the danger of leaving all three balls in a straight line. In trying to continue cushion nurseries from a position such as is shown (fig. 36), the point to bear in mind is that ball 3 is too far back, relatively; therefore, it must be struck as full as possible without sending it cushion-wards, cannoning gently on ball 2. If 1 should occupy the position 1′, a push on the left of ball 1 for its support fine on ball 3, will result in the latter escaping off ball 2 in the proper direction, whilst ball 1 will cannon on ball 2, and by means of a few careful strokes the position mère may be recovered.

Fig. 37

Fig. 38

In playing cushion nurseries even after sufficient confidence is attained, and series of twenty or thirty cannons are not infrequently made, great trouble is found in continuing the break round a corner of the table. That the difficulty is real is apparent from watching professional play under the circumstances; very often it will be seen that when the balls have been worked into a corner, the player will seize the first opportunity of so striking his adversary’s ball as to leave it near the spot, and cannoning on the red with the view of holing it next stroke. In other words, the nursery is abandoned and a favourable position for the top-of-the-table play is selected. This, we venture to think—for to write dogmatically on such a matter is foolish—is generally sound play; it makes use of the pocket, which is a serious obstacle to continuing cannons. Nevertheless, by careful watching and sometimes by slight modification of play, the opportunity of turning the corner may be recognised or created. Two examples are shown in the following figures of positions, in which it is worth while to try to continue cannons; the balls should not be allowed to get too near the pocket before trying the strokes, otherwise success is endangered by the shoulders. The sketch, which has been made without the advantage of a table on which the balls might be set up, is therefore, no doubt, faulty, but may serve to convey the desired idea. The position shown is a modification of the normal one, and the player’s object is to cause ball 2 to strike cushions 1 and 2 clear of the shoulders of the pocket, with such strength as to leave that ball near cushion 2. Further, he must so cannon on ball 3 as to drive it towards the path of ball 2, if possible slightly ahead of it, when either the position mère, or one not differing very widely from it, will be left, and the series may be continued along cushion 2 towards the middle pocket. Play ball 1 a screw stroke about three-quarters right on ball 2, whence it will return on ball 3, moving it slightly towards cushion 2 and away from cushion 1. The relative positions of the balls to each other after a well-played stroke is roughly indicated at 1′ 2′ 3′; their actual position on the board cannot be shown, as it would confuse the original drawing.

Fig. 39