Diagram IX.

Example D partakes more of the nature of a fancy stroke than of one useful in games; nevertheless, it illustrates in a striking way what may be done by means of the kiss or plant. Set up the balls as shown in a straight line. Balls 2 and 3 should touch, and ball 1 should be a little apart, to permit of a stroke on ball 2. The balls should touch or be very near the side cushion. Play ball 1 one-quarter right, No. 2 strength on ball 2, so as to impinge on the side cushion above the right middle pocket. Ball 2, being thus struck rather fine, causes ball 3 to travel at a moderate pace down the table towards baulk, whilst ball 1, travelling faster, comes off cushion 2 and meets or catches ball 3 generally in baulk. A similar and easier stroke may be from positions 1′, 2′, 3′, near cushion 5, ball 1 being played on ball 2 to strike cushion 3.

Example E is a very pretty little stroke, which may be thus placed.

Ball 1:6½ in.from cushion6, 7in.from top cushion.
Ball 2:11½ in.6, 2½in.
Ball 3:19½ in.6, 7½in.

It will be observed that there is no direct stroke whereby ball 2 may be kept at the top of the table, nor is the fine side stroke (ball 1 with strong right side played fine on the left of ball 2) possible; in fact, the position seems far from being desirable. Yet, if the directions for playing this stroke be followed, the cannon will be found almost a certainty, and the balls will generally be well left for further play. The stroke is made thus: play ball 1 centre, a soft No. 1 on ball 2, three-quarters right, which will return from the cushion, kiss ball 1 on to ball 3, and often remain between ball 1 and the pocket. Hence, if ball 2 be the red, a better opening for a break could scarcely be desired. The stroke should first be practised from the positions indicated until fair certainty is acquired, then the positions may be slightly varied, and it may with advantage be set up without measurement, so that the eye may become trained and able to recognise the situation should it occur in a game.

Example F happens occasionally, and, therefore, it is well to be prepared. The three balls are in one straight line, and the situation generally comes about thus: the red ball being on the spot, the adversary’s ball happens to stop directly above it, between the red and the top cushion, ball 1 being in hand. The easiest way to score is to place ball 1 in line with balls 2 and 3, in this case on the centre spot of the , and play full on ball 2. Personal inaccuracy will in this case insure the score, for ball 2 will rarely be struck so full as to impinge on the centre of ball 3; it will strike it on one side or the other, and a cannon will result on the same principle as that explained under Example A.

The general warning as to kiss strokes should be remembered. Avoid attempting doubtful strokes, specially when the balls are not close together.

Jennies.—In Chapter V. p. [160], an example of the plain half-ball stroke was described, and whenever the pocket is fairly open these strokes can be best made without side; but when the pocket is very blind, the losing hazard cannot be thus made, and side, which takes ball 1 into the pocket after touching the farther shoulder, must be employed. The nearer ball 2 is to the side cushion the more difficult is the stroke and the more side is required. The general fault in playing these strokes is that ball 2 is struck too full, a natural result of the use of reverse side, of which it is impossible to put on too much, specially for long jennies.

Diagram X.—Example A.