De Fistycuff, as a herald, went before to announce their arrival, whereon they were received right royally. Such joyful sounds of bells, trumpets, cymbals, and drums, were scarce ever heard before in the kingdom; nor had such stately pageants ever been seen as those which welcomed them; the walls were hung with Indian coverlets and curious tapestry, and the pavement was strewed with odoriferous flowers of every lovely hue.

This being over, the Princess Sabra was crowned Queen of the country, and for many days she and her noble lord reigned there in peace and prosperity, till the desire of martial glory summoned Saint George once more to buckle on his armour, and to join the Christian forces now marching towards Egypt.

Time will not allow a full description of the bloody battle which took place between the Christians and the Pagans, or of the magic arts practised by the fell Enchanter Osmond, who strove with all his power to overthrow or circumvent the former; or how he raised an army of evil spirits from the earth, the air, and fire, and water; and besides a mighty tempest by which huge oaks were torn up by the roots, houses and temples were unroofed, and men and horses carried high up into the air, and let down again with terrific crashes.

While the tempest was raging, they charged into the Christian host with flaming falchions, firing their horses’ manes, burning their trappings, and consuming their banners; but undaunted they stood, headed by Saint George and the six other Champions, till the Pagan forces were compelled at length to give way, and to retire from the field.

The acts of the Enchanter were not yet concluded, for he erected a magic tent, with arts so subtle, that the interior seemed like a large country full of gardens, fields, and orchards, and palaces. There he caused six of his spirits to assume the guise of six lovely princesses, travelling the country round in search of six gallant knights who would break some lances in their services. By artful guile the seeming royal ladies persuaded the six Champions to accompany them to their pavilion, where they announced that a right royal banquet was prepared to do them honour.

The Champions departed, unsuspicious of ill; but day after day passed by and they did not return. The troops, by degrees, began to complain that they were left without their leaders; when Saint George, inquiring into the matter, right wisely supposed that it might be some cunning device of the Enchanter Osmond.

On inquiring of his slave, the Giant Orcus, he found that this was indeed too true, and that the Knights were kept in servile bonds in the magic pavilion. Addressing his warriors, he told them of the discovery he had made, when, with loud shouts, they vowed to follow wherever he might lead.

Thus trusting in the noble Champion, they neither feared the necromancer’s charms, the flaming dragons, the fierce drakes, the flashing lurid lights, or the legions of hideous monsters armed with burning falchions, which surrounded them as they marched towards the enchanted pavilion.

Far more dangerous were the sounds of sweet music which struck upon their ears, and the enchanting sights which their eyes beheld, as they surrounded the magic tent; but Saint George, recollecting the honour of his knighthood, let drive at the tent with his sword, so furiously, that he cut it into a thousand pieces; when there was exposed to view the fell Enchanter Osmond, sitting on a rock of iron, feeding hideous spirits, who obeyed his will, with drops of blood.

The Champion and his soldiers rushed upon him so furiously that, seizing him unawares, they carried him off, and bound him with chains to the root of a blasted oak, whence neither his own art nor all the spirits he once commanded could release him.