Eric shivered. A warrior was not meant to be abroad without companions. He'd heard of tribeless Strangers—once, as a child, he remembered enjoying the intricate execution of a man who'd been expelled from his own people for some major crime and who had wandered pathetically into the neighborhood of Mankind—but these people were hardly to be considered human: tribes, bands, societies, were the surroundings of human creatures.
It was awful to be alone. It was unthinkable.
Without bothering to eat, though he was quite hungry after his Theft, he began walking rapidly down the corridor. After a while, he broke into a trot. He wanted to get home as soon as possible—to be among his own kind again.
He reached into his back-sling and got a spear for each hand.
A nervous business going through the corridors all by yourself. They were so empty and so quiet. They hadn't seemed this quiet when he'd been on expedition with the band. And so fearfully, frighteningly dim. Eric had never before realized how much difference there was between the light you got from one forehead glow-lamp and the usual band complement of a half-dozen. He found himself getting more and more wary of the unexpected shadows where the wall curved sharply: he picked up speed as he ran past the black hole of a branching burrow.
At any one of those places, an enemy could be waiting for him, warned by the sound of his approaching footsteps. It could be the same enemy which had attacked his uncle's band, a handful of cruel and murderous Strangers, or a horde of them. It could be something worse. Abruptly he remembered legends of unmentionable creatures who lurked in the empty burrows, creatures who fled before the approach of a band of warriors, but who would come noiselessly upon a single man. Big creatures who engulfed you. Tiny creatures who came in their hundreds and nibbled you to pieces. Eric kept jerking his head around to look behind him: at least he could keep his doom from taking him by surprise.
It was awful to be alone.
And yet, in the midst of his fears, his mind returned again and again to the problem of his uncle's disappearance. Eric could not believe anything serious had happened to him. Thomas the Trap-Smasher was a veteran of too many bloody adventures, too many battles against unequal odds. Then where had he gone? And where had he taken the band?
And why was there no sound of him anywhere, no sign in all this infinity of gloomy, stretching, menace-filled tunnels?