1. An Italian bear trainer, who whistled a jolly tune while his bear danced and did his tricks. 2. The song of the Armorer as he worked at his forge. (The forge was so made and wired that every stroke of the hammer on the anvil gave forth a shower of sparks.) 3. A fight between Myles and the young squire, Walter Blunt. 4. Practice at the pells to show the training of the squires of that day. 5. Lady Alice’s little dance. 6. Lady Anne’s song as she plays her lute. 7. Alice’s tame pigeon that flew down to her shoulder. 8. The wandering minstrel with his lute and his ballad of Chevy Chase. 9. The antics, capers, and songs of the jester.
In order to prepare the audience for the play and to carry every person back in imagination to the time of this play, an announcer was chosen, who, in the costume of that day, came before the curtain and gave the introduction to the play. This announcer was chosen with great care because his part was so important. He was responsible for carrying his audience back into the days of chivalry, not only by his speech and costume, but by his tone of voice and his gestures. Here is the prologue that one of the children wrote:
Hark ye! Hark ye! Ye who came to see
Enacted here some scenes of chivalry.
The castle gate swings wide its door
Scenes long since gone return to us once more.
Into times dim and far we bid you gaze,
Down the long vista to the tournament days.
Towers and turrets and battlements old,
Squires and pages and bachelors bold.