Few things will show your judgment and good taste more than your scenery, which must be first, last, and always, a background for the marionettes. This means that it must be either lighter or darker than the puppets, so that they can be seen against it. It must be so simple that the eye can follow the marionette easily, and not be lost in the detail of the background, which will happen if there are too many colors, and the colors are not of the same value. The scenery should not be an end in itself, but should be a beautiful setting for the marionettes, and by its fitness give an added sense of the beauty of your play.
How to pull your curtains. Attach central ring of one curtain at A and the central ring of the other at B. Pulling string C closes the curtains, while D opens them.
So far we have not thought of the frame for our stage, which is called the proscenium, nor have we spoken of the stage curtains. These are important because they are what might be called an introduction to the play. If they strike the right note, they may even hold the thread of interest between the acts. It is usual to have a contrast between the proscenium and the curtains, and between the proscenium and the several settings of the play. If your play has several brightly lighted scenes, you will probably find that a gray proscenium with a very simple, appropriate design looks much better than a brightly colored one with elaborate designs. Use the same good taste in framing your stage picture as you would in framing any other picture. Grays, yellows, and dull gold are always pleasing. The best material to use for the curtains is unbleached muslin. Because it takes dye so beautifully, it sometimes comes to have the look of the richest old velvet. It should be thoroughly soaked in hot water and then rubbed between the hands before dipping in the dye bath. The selvedges should be gathered together and then the entire piece should be wrung out. The dye bath should be ready. If you wish a plain color you may dip the entire piece, usually four yards, two for each curtain, at one time. If, however, you wish to have the curtains darker at the bottom than at the top, you must allow the lower part to remain longer in the dye bath. As you gain experience in dyeing, you may wish to use two or even three different dyes for your curtains. The curtains for Sigurd, the Volsung, kept the same color symbolism as the costumes. The upper part was yellow to symbolize the wisdom of Odin, running into orange to symbolize the home ties of the Volsung line, and into deep red at the bottom, symbolizing the valor and courage of the hero, Sigurd. The curtains for Men of Iron were red at the top to symbolize the valor of Myles, then purple to symbolize the royal blood of the Mackworths, black at the bottom to symbolize the deceit, overthrow, and death of the Earl of Alban. Until you have acquired skill in dyeing it is best to hold to very simply colored curtains. These may be either in harmony with or in contrast to the color you have chosen for the proscenium. The curtains should never be ironed. They should be smoothed out with the hands, when the muslin is still very damp, then hung up to dry. Hem carefully at the top and bottom, fold into pleats at the top. Small brass rings should then be sewed on to every pleat for the curtain strings to pass through. To the bottom of the curtain small dress weights should be fastened every five or six inches just under each curtain ring. Crease the folds with your hands. Your curtain may come to have its own way of looking just right—of behaving properly when it has its part to do, and may add the last note of craftsmanship and perfection to your scenery.
CHAPTER VII
Making Your Properties
Puppets usually require a few well-chosen properties. These should be in scale with the puppets, and serve some practical need. Properties should be similar to the things used in the time of your play, in the country of your play, and by the class or classes of people represented in your play.
It is well to be familiar with the life, customs, and manners of the people who lived at the time of your play. The library, historical museum, and art museum are sources of information. First, there is the library in which there are always books and pictures and a wealth of information for your use. Take several pieces of tracing paper with you when you go there, also several well-sharpened pencils, and your colored crayons. When you find a suitable illustration, make a sketch or a tracing of it and careful color notes.
Let us suppose that you are about to make the properties for Men of Iron. Take the story and from it make a list of the properties that you will need. You will probably make a list somewhat like this: