The actor who takes the rôle of Watonai must transform his everyday countenance into a theatrical mask, that might be an apparition from the planet Saturn. The face is first painted dead white, and on this ground he draws red lines with a writing brush. Beginning with the bridge of his nose, two lines curve out over his forehead suggesting a lobster’s claws, the sweeping lines on cheeks and about the mouth forming spaces of white that are shaped like peony petals. Touches of black about the eyes and mouth are made to make them large and aggressive. Then the terrifying wig is put in place—large, bristling, the hair standing on end, signifying the daring courage of a character half Chinese and half Japanese with intent to conquer China.

After seeing Chikamatsu’s Watonai, it is realised that Japanese actors take even more pains to be unreal than Occidental actors endeavour to be lifelike.

Matsumoto Koshiro, the seventh, as Watonai, the grotesque hero of Chikamatsu Monzaemon’s drama, Kokusenya Kassen, or the Battle of Kokusenya. The inner garment is bright red studded with brass, the lower purple with a design of twisted white rope.

Kinkaku-ji, or the Golden Pavilion, built by the Shogun Yoshimitsu in the fourteenth century, still stands for the public admiration in Kyoto, an historical sight in the old capital. This forms the setting for a popular scene in a fantastic doll-theatre play that is one of the best examples of jidaimono.

In this long complicated drama by Nakamura Ake and Asada Icho, the chief character is the villain, Matsunaga Daizen, who has usurped the Shogun’s power, and taken up his residence at the Golden Pavilion, where he leads a dissolute life. A beautiful young woman, Yuki-hime, daughter of a famous painter, is confined in Kinkaku-ji, this mansion of romance being reproduced in a realistic manner by the scenic craftsmen of Kabuki.

Tokichi, a loyal retainer of the Shogun, enters upon the scene, and his battle of wits with Daizen over a game of go, the Japanese chess, is a familiar and favourite scene with playgoers. Outplayed by Tokichi, Daizen in his anger overturns the go table and throws a lacquered counter-box into a well in the garden, ordering Tokichi to pick it out without wetting his hand.

Not to be outdone, Tokichi immediately overcomes the difficulty by placing a hollow bamboo pole to the waterfall that forms part of the painted scenery of the background, and the water in the well rising he lifts out the counter-box with his fan, and places it on the upturned table which he holds outstretched in one hand, his postures signifying triumph over the tyrant.

Yuki-hime, left alone with Daizen, is commanded to paint a picture of a dragon, which she declares she cannot do without having seen one. Very conveniently a silver dragon jumps up the painted waterfall aided by the indefatigable property men, and Daizen holds out his flashing sword that she may catch the reflection of the dragon.

But she sees much more, for the blade is that once owned by her father, and she knows that Daizen is her father’s enemy. Without more ado Yuki-hime’s arms are bound about with rope and she is tied to a cherry tree. She struggles to free herself, but as this is all in vain, she calls magic to her aid. Rats rush to the rescue and gnaw the rope, setting Yuki-hime free from Daizen’s clutches.