COUNTRY-HOUSE GAMES
I now pass on to a class of games in which ladies can take part, and which provide plenty of amusement for those who do not care for a more serious game. Not but that cork pool and skittle pool may not be made highly scientific, but when ladies take a cue, such games are generally regarded as a pleasant recreation pour passer le temps, or as an excuse for a mild bet.
SELLING POOL
This is an eminently simple game, in which any number can take part. There are no lives, no pool, and no end, till the players are tired. Any one who chooses to leave can do so by giving notice, and taking his ball off the table when his turn comes round next. A small stake is agreed upon, and it is lawful to play on any ball, but no ball can be taken up. There is of course no safety and no star, but the usual rules of pool govern the game in other respects. To make the game go, however, it is well to have plenty of threepenny bits, sixpences, or shillings ready, according to the stake, as giving change is always a trouble, and cash down is necessarily the rule.
CORK POOL
This is another amusing game, which admits of any amount of skill and of any reasonable number of players. Two balls are used, white always playing upon red. The cork is put on the centre spot (sometimes on the pyramid spot), and on the cork the pool is placed. The object is to cannon from red on to the cork. Sometimes it is obligatory that the cannon be made off a cushion. Each player in turn—the order is decided by giving out the pool balls—plays from where white stops, the first playing from baulk, as is also the case if the white goes in. Each player has only one stroke. If he cannons on to the cork and knocks it over—it is not enough merely to shake it—he takes the pool, which is then renewed. If he misses the red, holes the red or his own ball (even after hitting the cork, so that white must never be stopped), or cannons without first hitting a cushion (if this is the rule of the room), or plays out of turn, he has to put the amount of his original stake on the cork, in addition to what is already there. Sometimes he is only fined for an illegitimate cannon, but in this class of game the more forfeits that can be invented the better.
Not a bad variety of the game is to make the red hit the cork, a sort of winning hazard, any other way of knocking it over carrying a penalty; or this may be further restricted by insisting that the red must hit at least one cushion before it overthrows the cork.
I used to play another excellent and really amusing variation of this, which we dignified by the name of ‘bumble-puppy.’ A ring about three inches in diameter was drawn round the cork with chalk. The pool was put as usual on the cork, and each player who failed to hit the cork over—we used to play the winning hazard game—was fined a penny, which was added to the pool, and when the cork was hit the striker secured only as many coins as fell outside the ring, those that were more than half outside counting as over. The fun of this was that sometimes there would be five or six shillings in copper and silver on the cork, and only a few meagre coppers would fall to the successful striker, all that was left in the ring being put back on the cork and a fresh stake added by each player. I can strongly recommend this form of the game, as it is full of incident and amusement.
NEAREST BALL POOL
This may best come under the category of country-house games, though it may be played with lives and a star and be treated as seriously as ordinary pool, the rules of which apply throughout. The striker is bound to play on the nearest ball, whatever the colour, under the penalty of losing a life; but there is no particular science in the game beyond that required in ordinary pool, except as far as spoiling an easy stroke for the next player is concerned.
SKITTLE POOL
This is another game admirably suited for after-dinner amusement in a country house, and one in which ladies can take part. The arrangement of the skittles on the table is rather elaborate, and can best be understood from Diagram X. Ten white and two black skittles, each four inches long, are used. A and E are on an imaginary line drawn through the pyramid spot parallel to the ends of the table. D and H are nine inches above the baulk-line. The distance between A and D and between E and H is divided into three equal parts; B, C, F, and G are at the points of division. All these eight points are four inches, one skittle’s length, from the cushion. Another white skittle is on the billiard spot, and the tenth at I, four inches from the right-hand baulk-spot. When black skittles are used (they are sometimes left out), one is placed at X, four inches from the left-hand baulk-spot, and the other at Y, half-way between G and the cushion. The red ball is spotted half-way between the billiard spot, K, and the cushion, white and spot-white on the right and left baulk-spots respectively. Each white skittle has a particular value, denoted by the figures in the margin; a penalty is attached, as will be shown, to knocking down either of the black skittles. The position of the skittles, when once found, should be marked with discs of white paper, on which the value of the skittle may be shown. The object of the game is to make cannons with one of the white balls off the red or the other whites on to the skittles; when such a cannon is made, the value of the skittle or skittles knocked over is scored to the player. The rules are as follow:—
I. The game is played 31 up, each player having one stroke alternately, the order of rotation being decided by giving out coloured balls or numbers.
II. Any number can play in a pool, and in all cases the following order is to be observed, viz.: No. 1 plays out of baulk with either the spot or white ball from its respective spot, and he and the following players must always hit a ball (even if it touches another) with his own before striking a pin, or he cannot score. No. 2 plays with the remaining ball from its spot in baulk, and at either of the other balls, except when the one in baulk has been touched or moved, in which case he and the following players can play at any ball they please during the game.
III. Any pin or pins knocked down by a player must be replaced before the next one takes his turn.
IV. Any ball occupying the spot of a fallen pin must be placed on its proper spot, and the pin also replaced.
V. Should any ball stop on either of the spots of the other balls, each must be placed on its proper spot.
VI. Any player who knocks down a black pin (after making his stroke) with a ball, cue, sleeve, or in any other way, is dead (i.e. is out), but can star any number of times by signifying the same before the next player has struck, but he comes in without any points he has previously made. The purchase of a star to be the same amount as the pool.
VII. Should a player stop a ball or alter its direction, he shall be considered dead, but may star any number of times.
VIII. Any pin is to be considered down if it has entirely left the spot it occupied, or when leaning against a ball, cushion, or another pin.
Diagram X.
IX. Any one playing out of turn cannot score, and the one who should have played continues, without replacing the balls; but the former has a right to play in his proper turn, if he is not dead by knocking down a black pin.
X. Foul strokes are made as follows, viz.: by pushing a ball instead of striking it; by knocking down a white pin without striking a ball first, or before the balls have ceased running; by playing out of turn, or when all the pins are not in their places, or when the three balls are not on the table. Running in or jumping off the table is not foul.
XI. If (by mistake) the black and white pins are wrongly placed, the white scores and the black counts as dead if knocked down; but the pins must then be replaced in their proper places.
XII. Should the three balls be covered by the pins, so as to prevent their being played at, the red ball can be spotted; and then, if they are again covered, the spot ball can be spotted.
XIII. Any one, not being present at the commencement of the pool, has the right to join in it, provided that no player has had more than one stroke, and that no one has starred.
XIV. Baulk affords no protection.
The usual way of playing this game is to agree that the pool goes to the player who first makes exactly thirty-one, neither more nor less: if he exceeds that number he is dead, unless he likes to star, the number of stars being unlimited. Another method is to let the player who gets beyond thirty-one score backwards: e.g. if his score stands at thirty-four, he can win the pool by scoring three. Under either system the other players endeavour so to leave the balls as to make it difficult or impossible for him to knock down the skittle which will give him the desired number. The game may, however, be played with a sealed handicap, each player receiving a numbered counter at the beginning of a game, which he keeps secret but adds to his score. Thus a player whose counter was numbered six would produce it when his score reached twenty-five, and would claim the pool; part of the game then is to guess the handicaps of the other players, by observing which skittles each is trying to knock over when within range of thirty-one. Thus, if a player whose score on the board was twenty-four were seen to be incessantly playing for one of the skittles at either B or E, counting four, his handicap number would probably be three, and so on. This innovation seems to have come from the Italian way of playing skittle pool, which is very popular in Italy and Greece, and indeed in all the Levant. Directions for this game may be found in Dufton’s ‘Practical Billiards.’
The game may also be played without the black skittles, but there is less fun and excitement, as their presence adds considerably to its vicissitudes.
CHAPTER XIV
MISCELLANEOUS NOTES
Before finishing this book it is desirable to mention a few matters connected with billiards which have not been dealt with in former chapters, though some of them may have been more than once introduced. To begin with, the question is often debated whether in the interest of the game a stake is desirable. Undoubtedly, some advantages are gained when money, however little, is played for; the rules are more strictly obeyed, and the game is treated as serious. On the other hand, there are drawbacks: certain players, often those most anxious to bet, cannot afford to lose, and the miserable result is that the pleasure of the game is sacrificed to money. When played on proper lines, no stimulant beyond the honour of winning and the pleasure of making meritorious breaks is needed for players who are devoted to billiards and have attained certain excellence. In most clubs far fewer games are played of late years for even the small stake of a shilling or half a crown than was the case in the early seventies, but a little excitement is supplied by an occasional handicap. From want of experience, however, the framers often make serious mistakes, which deter persons from entering, and these are perhaps less in estimating the start which should be allowed than in general principles. Hence, with the view of helping framers, a few remarks are offered.
A winning game.
A handicap, to be satisfactory, should be on the American principle: each player should in turn play with every person who has entered, and he who has most games to his credit is the winner. It follows that too many entries should not be allowed, nor, if possible, should there be too great a difference in the class of players. It is better to have more than one handicap than to try to bring together men between whom there is great difference of play. As a general rule, it is probably safe to say that no two men should play in the same handicap when one can give the other much more than a third of the game. In a short game—and those of most amateur handicaps are from 100 to 250 points—more than one-third of the game is so long a start that chance plays too important a part. When there are many competitors, it might be desirable to have one or more handicaps subordinate to the final one, played, if preferred, on the English system, in which the loss of one game disqualifies for further competition; but the final, amongst, say, the best six players, should if possible be arranged on the American plan. As a guide to handicapping, the following rule may be useful. The question is, if A. can give B. twenty in a hundred, and B. can give C. a like number of points, how many can A. give C.? Add the points, and from the result deduct their product divided by the length of the game. Thus, in the supposed case:
20 + 20 − 20 × 20
100 = 40 − 4 = 36;
or A. can give C. 36 points.
Another sort of handicap is sometimes substituted for the ordinary and uninteresting four game when it is wished that more than two players should take part. The method followed is to agree about the points and then string or toss for position—i.e. to determine who shall commence and the sequence of play. Whoever first scores the agreed number of points wins the game and takes the stakes. It has this advantage over the four game that excessive safety play is useless or worse, and that each competitor does his best to score. The luck is to follow a player who leaves easy openings, but, as no one plays specially for safety, a good player is as likely to leave an easy stroke as a bad one.
A few words may be permitted on billiards as a game for ladies. With their superior delicacy of touch and at least equality in all other respects, save perhaps in brute force, there would seem to be no reason why they should not greatly excel at the game. As a fact some, a very few, do play almost as well as good club players; they can make from twenty to forty points in a break, and, this being so, work is all that is required to raise their standard. The game is a healthy one, calling into play not merely the muscles but the mind; and, as to its capabilities for showing a handsome figure to advantage, Mr. Davis’s illustrations are sufficiently eloquent.
Some readers may perhaps regret the absence of a chapter on the French and American game. To them we would urge that a game so beautiful, so scientific, and capable of such development, cannot be satisfactorily treated in short space; and, therefore, it has been thought better simply to refer inquirers to M. Vignaux’s book and to ‘Modern Billiards,’ the American text-book, published by the Brunswick-Balke-Collender Co., New York. Comparison between the English and French games is scarcely profitable; they differ widely, and each has its advantages. Conspicuous amongst these in favour of the foreign game is the small size of the table which may be set up in ordinary rooms. It is cheaper and more easily lighted than that used in the English game, and, although hazards are eliminated and much interest is thereby lost, the cannon game can be brought on the smaller table to a perfection of which we scarcely even dream.
A matter which closely concerns the well-being of the game must now be considered, and that is the behaviour of players and spectators; in other words, the etiquette of the room. Throughout this book, in one part or another, the importance of maintaining order and the impossibility of preserving a high class of play when interruption is permitted have been clearly set forth. The orderly proceedings in professional play, during which neither player smokes nor interrupts the other, and spectators are generally courteous, silent, and impartial, contrast, we regret to say, with the ordinary behaviour of amateurs in a club billiard-room. Here, in general, players have to submit to all manner of interruption, the result mainly of ignorance and inadvertence. Consequently, the great majority play day after day, year after year, and scarcely improve, whilst the few who get the length of thinking out a break and working it out on the table are driven to play where they are less liable to disturbance.
A Ladies’ Battle.
In a billiard-room the players for the time being should be considered supreme; table, light, fire, marker, are theirs for the time; and a little ordinary consideration will show any gentleman that he should avoid interference with them during a game. Yet, how common it is for persons to bounce up to the door, open it without waiting for the stroke, march gaily along towards a seat irrespective of whether a stroke is in progress or not, and then, as likely as not, commence an animated conversation in a loud tone of voice with another spectator, or in default even with the non-player. If conversation fails, they have no scruple in lighting a lamp or in poking the fire and making a glare and heat which is unbearable to the players. The opponent, too, is often an offender in the matter of talking. No sooner has he missed a stroke than he commences conversation, failing to see that, if his adversary is more polite, he enjoys absolute quiet during his break, whilst the other has to play under disturbing influences, a proceeding which is not merely discourteous, but unfair. Then, again, a running commentary is often kept up during play, the remarks for the most part being absolutely foolish. A spectator who listens to them cannot fail to notice their grotesqueness, and, if they could be fully reproduced, the offenders themselves would scarcely credit that they could have acted such a part. Sometimes a player volunteers on every occasion explanation of his failure to score, at other times he passionately addresses the balls, adjuring them to stop or come on; he seems to think he gains a reputation for generosity when he praises his adversary’s efforts by shouting ‘good stroke’ when satisfied that the hazard or cannon has just been missed, and it is entertaining to watch his change of tone and countenance should some unforeseen score be made. His nervous contortions when a ball is approaching a pocket or likely to make a cannon are often remarkable; head, hands, legs and feet, all coming into play, and all impressed to indicate his sensations, which, to judge from the display, must often be unpleasant.
Smoking, too, requires regulation. Matches should not be lighted on the stroke, nor should they be extinguished by being waved about; cues, umbrellas, or sticks, should be kept perfectly still; in fact, every care should be taken to avoid distracting the player’s attention. There are many drawbacks to the game from players smoking; with every care, ashes and tobacco fall on the cloth, the woodwork of the cushions is blistered and disfigured because the ends of lighted cigars are carelessly laid on it, and the striker is often hampered by clouds of smoke poured over the table by his adversary in the line of sight. These may be reduced to a minimum by the exercise of a little consideration, and suitable metal trays should be provided on mantelpiece or side tables on which lighted cigars may be placed whilst the player is at the table. Another not uncommon but most offensive breach of etiquette is for a spectator to offer either player advice; it often happens that they see what a player has overlooked, but they should resist the temptation to advertise their smartness, and recollect that the struggle ought to be left entirely to the opponents, who are entitled to a fair field and no favour. These are the main faults which are of common occurrence: a little care and self-restraint will deter men from offending, and gain for them an enviable character for consideration of others and good feeling; whereas indulgence in them will sooner or later cause transgressors to be considered as the pests of the room and to be more or less avoided. It is true that endeavour has been made in existing rules to control the behaviour both of players and of spectators, and it is possible that some further steps in this way may be taken; but much must be left to the good feeling of gentlemen, which will not fail when they realise the value of a room in which good order is kept; and the remarks here made are offered in the hope that they may contribute to the desired result.
With reference to the disputed question which was discussed in Chapter VI. and has incidentally appeared elsewhere, whether side can be communicated by one ball to another, there is a stroke which will repay study. Place the red and another ball on the baulk-line about a foot apart within the D. From the right-hand side of the table play a free stab on the red with strong right side, hitting it almost full but sufficiently on the left to just send it out of baulk. If properly played, both balls will be left in baulk. The white going into baulk shows that the red was struck on its left, and therefore must have gone out of baulk, whereas its return to baulk would appear to be due to communicated side. It is instructive to play this stroke first with one side and then with the other, and to observe the difference of result.
The practice of strokes as recommended throughout this manual may occasionally be varied by trying breaks from some well-defined position of the balls. Place a ball over each middle pocket for easy losing hazards and play the break from hand. After each break record the score, and after five or ten trials take the average. Anyone who can usually score 100 points in six innings is more than able to hold his own against good club form. The task is not so easy as it appears, as a few trials will show. The gradual rise of this average is a good measure of improvement. But too much time should not be spent in this way, for the practice of strokes is far more profitable, specially if the maxim ‘Over the easiest strokes bestow the greatest pains’ be always remembered. Work at easy strokes till they can be so played as to leave another easy one to follow; no practice is more remunerative.
Intimately connected with the interests of billiards are the duties of referees and markers. In important matches three persons are employed besides the players—the referee, the marker, and a boy to hand the balls and rests; in ordinary games all the duties fail on the marker. It is by no means an easy matter to be a good referee; men are often selected more because they happen to be connected with a sporting newspaper than from any personal aptitude for the position. The qualities required form a combination difficult to be obtained. The referee should possess a strictly judicial turn of mind, perfect sight, developed accuracy of observation, great calmness, rapidity of judgment, perfect and fearless honesty; in addition to knowledge of the game, intimate acquaintance with the rules, and correct appreciation of the duties he may have to perform. Failure in any one of these qualifications may result in erroneous decisions; but perhaps the last-mentioned is the one which is most liable to be misunderstood. As a rule, the referee should not interfere unless appealed to; it should be fully realised by him that he can make no law or rule, and has for the time being no concern with the justice or injustice of the code; his duty is simply to say whether a rule has or has not been broken, and to declare the penalty. His personal opinion as to whether a stroke should be fair or foul is of no moment; all he has to deal with are matters of fact and the application of acknowledged rules. Thus, until the push, for example, is contrary to the rules, a referee is not justified in declaring every such stroke appealed against to be foul; on the contrary, a competent man, whatever his opinion may be as to the merit of the stroke, should declare all strokes to be fair unless he actually saw a rule infringed. If he saw the cue twice applied (which is common enough), he is justified in ruling the stroke to be foul; if he did not (as he cannot in a well-executed push) see two applications, he is bound to uphold the stroke as fair. It is no argument to say that he knows the stroke to be always foul; no one desires him to air his opinion on such a matter, and a person who made such an excuse for his ruling would thereby conclusively prove his unfitness for the post.
The marker is a man for whom we have much sympathy; his duties are many and trying, sometimes almost beyond human endurance. As a class, markers are civil, well-behaved, and otherwise probably neither better nor worse than their fellow-men. When asked for advice or instruction, they give it cheerfully to the best of their ability, and in respect to play they may be said to lie between amateurs and professionals. They have occasionally a good deal to put up with, and their services are often unjustifiably requisitioned; attention is invited to Mr. Ford’s remarks (p. [428]), which, though made with reference to pool, are in most respects applicable to billiards. And when late at night or in close rooms markers are occasionally drowsy, or make a mistake, let players endeavour to realise the monotony of their lives. From their arrival in the room before noon till their departure at, perhaps, three in the morning, think of their average experience! The table has to be got ready, the room dusted and preparation made for visitors. These appear at first fitfully—the young, who are not good enough for the serious business of the day, and the old, who are losing their game, meeting together, followed later by the regular habitués, who play billiards or pool as may be. Conversation is carried on as if the marker were both deaf and dumb, a mere machine for returning the ball and handing the rest. There is an admirable essay on this aspect of the marker in ‘The Billiard Book,’ by Captain Crawley, written by the author of ‘Lost Sir Massingberd,’ in which it is justly pointed out that the marker moralises and is ‘daily the dumb witness of innumerable frauds.’ He is made to say, ‘I know the real skill of every player to a hair, and how much he conceals of it.’ I know the characters of nine-tenths of the men who enter the room, and very indifferent they are—‘the man who plays for a stroke only when it is a certainty preferring his own safety to his enemy’s danger; the hard hitter, from whom no player is secure; the man who is always calling his own strokes flukes; the man who is always calling other people’s by that derogatory name; and the poor fellow who is for ever under the cushion. My world, which is not a small one, is mapped out for me, with all its different species of men, upon this table; for I stand apart, and mark many things beside the score.’
Then think of the marker being obliged to constantly watch the performances of those who take from half to three-quarters of an hour to play a game of a hundred, the same bad form exhibited game after game, by men who for one reason or another never improve; and judge leniently of slight lapses of attention.
It is expedient once more to emphasise the point that whilst a game is in progress the marker’s services should be considered as wholly devoted to the score and the players; no spectator should speak to him or attract his attention, and markers ought to be instructed, in case of breaches of this rule, to point out respectfully that they are prohibited from entering into conversation during a game. The writer has often seen spectators, and occasionally opponents, most unwarrantably engage a marker in conversation when they failed to get anyone else to talk to, thereby distracting his attention from the game to which it should be entirely devoted.
And now, as a last word, it is proper to explain that, though endeavour has been made in the preceding pages to put amateurs in the way of improving their game and of understanding its general principles, yet it is not for a moment advocated that young men should devote to billiards the time which might be more profitably employed in serious work. Except for professional players and a very few specially circumstanced enthusiasts, it is, after all, but a game and relaxation. Indulgence in it should, therefore, be kept within strict limits; but, so regulated, it will be found generally beneficial to mind and body. These restrictions, it is evident, must almost to a certainty prevent amateur form from ever seriously approaching that of professional players, and one is warranted on meeting a youngster whose knowledge of the game and handling of the balls have reached professional form in concluding that his skill is evidence of a misspent youth. Still, there is a vast difference, which may reasonably be lessened, between such perfection and the average amateur performance; and it is hoped that this volume may contribute to so desirable a result.