We give the moves of a completed game in this opening, showing the moves from which the variations spring.
| Black. | White. | |||||||
|---|---|---|---|---|---|---|---|---|
| 11 | to | 15 | — | 1 | — | 23 | to | 19 |
| 8 | to | 11 | — | 2 | — | 22 | to | 17 |
| 9 | to | 13 | — | 3 | — | 17 | to | 14 |
| 10 | to | 17 | — | 4 | — | 21 | to | 14 |
| 6 | to | 10 | — | 5 | — | 25 | to | 21 |
| 10 | to | 17 | — | 6 | — | 21 | to | 14 |
| 15 | to | 18 | — | 7 | — | 29 | to | 25 |
| 11 | to | 16 | — | 8 | — | 19 | to | 15 |
| (or 1 to 6 | ||||||||
| 19 | to | 25 | ||||||
| 4 | to | 8 | ||||||
| 26 | to | 22, &c.) | ||||||
| 16 | to | 20 | — | 9 | — | 26 | to | 23 |
| (or 26 to 22) | ||||||||
| 1 | to | 6 | — | 10 | — | 31 | to | 26 |
| 13 | to | 17 | — | 11 | — | 15 | to | 10 |
| 6 | to | 15 | — | 12 | — | 23 | to | 19 |
| 4 | to | 8 | — | 13 | — | 19 | to | 10 |
| 8 | to | 11 | — | 14 | — | 24 | to | 19 |
| 11 | to | 16 | — | 15 | — | 26 | to | 22 |
| (or 11 to 15) | ||||||||
| 17 | to | 26 | — | 16 | — | 30 | to | 23 |
| 5 | to | 9 | — | 17 | — | 14 | to | 5 |
| 7 | to | 14 | — | 18 | — | 5 | to | 1 |
And White wins. Now try the variations indicated. Had Black at his fifteenth move gone from 11 to 15, the best he could have done would be to draw. See:—
| 11 | to | 15 | — | 15 | — | |||
| 12 | to | 19 | — | 16 | — | 19 | to | 16 |
| 20 | to | 27 | — | 17 | — | 27 | to | 24 |
| 7 | to | 11 | — | 18 | — | 32 | to | 16 |
| 2 | to | 11 | — | 19 | — | 16 | to | 7 |
| 18 | to | 25 | — | 20 | — | 25 | to | 22 |
| 15 | to | 18 | — | 21 | — | 30 | to | 21 |
| 11 | to | 16 | — | 22 | — | 10 | to | 6 |
And the game is drawn.
It may be useful, in this place, to give a
| Table of the Principal Openings. | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Title. | 1st Move. | 2nd Move. | 3rd Move. | 4th Move. | 5th Move. | ||||||||||
| Double Corner | 9 | - | 14 | ||||||||||||
| Single Corner | 11 | - | 15 | 22 | - | 18 | |||||||||
| Ayrshire Lassie | 11 | - | 15 | 24 | - | 20 | |||||||||
| Second Double Corner | 11 | - | 15 | 24 | - | 19 | |||||||||
| Cross | 11 | - | 15 | 23 | - | 18 | |||||||||
| Whilter | 11 | - | 15 | 23 | - | 19 | 7 | - | 11 | ||||||
| Will o’ the Wisp | 11 | - | 15 | 23 | - | 19 | 9 | - | 13 | ||||||
| Dyke | 11 | - | 15 | 22 | - | 17 | 15 | - | 19 | ||||||
| Maid o’ the Mill | 11 | - | 15 | 22 | - | 17 | 15 | - | 18 | ||||||
| Defiance | 11 | - | 15 | 23 | - | 19 | 9 | - | 14 | 27 | - | 23 | |||
| Glasgow | 11 | - | 15 | 23 | - | 19 | 8 | - | 11 | 22 | - | 17 | 11 | - | 16 |
| Laird and Lady | 11 | - | 15 | 23 | - | 19 | 8 | - | 11 | 22 | - | 17 | 9 | - | 13 |
| Fife | 11 | - | 15 | 23 | - | 19 | 9 | - | 14 | 22 | - | 17 | 5 | - | 9 |
| Old Fourteenth | 11 | - | 15 | 23 | - | 19 | 8 | - | 11 | 22 | - | 17 | 4 | - | 8 |
Of these, some already named—Old Fourteenth, Laird and Lady, &c.—are the best for practice. We therefore present another set of games in the