| Black. | White. | |||||||
|---|---|---|---|---|---|---|---|---|
| 11 | to | 15 | — | 1 | — | 23 | to | 19 |
| 8 | to | 11 | — | 2 | — | 22 | to | 17 |
Then comes the variation which distinguishes it,
| 9 | to | 13 | — | 3 | — | 17 | to | 14 |
This Black follows on with a move which compels an exchange.
| 10 | to | 17 | — | 4 | — | 21 | to | 14 |
| 15 | to | 18 | — | 5 | — | 26 | to | 23 |
White’s last move supports the advanced man on square 14. Then Black proceeds with what at first sight seems a weak move:—
| 13 | to | 17 | — | 6 | — | 19 | to | 15 |
From this point the game is even, though the advantage would certainly seem to be on the side of the White. The following is the position at the point arrived at:—
From this position there are almost endless variations. Drummond, a well-known writer and specialist, gives no fewer than thirty; and, generally, they end in favour of White, the second player—proving that this opening is hardly so good as the Old Fourteenth or the Single Corner, which may be considered the standard games of first-rate players.