Black. White.
11to15123to19
8to11222to17

Then comes the variation which distinguishes it,

9to13317to14

This Black follows on with a move which compels an exchange.

10to17421to14
15to18526to23

White’s last move supports the advanced man on square 14. Then Black proceeds with what at first sight seems a weak move:—

13to17619to15

From this point the game is even, though the advantage would certainly seem to be on the side of the White. The following is the position at the point arrived at:—

From this position there are almost endless variations. Drummond, a well-known writer and specialist, gives no fewer than thirty; and, generally, they end in favour of White, the second player—proving that this opening is hardly so good as the Old Fourteenth or the Single Corner, which may be considered the standard games of first-rate players.