| TRICK | A | Y | B | Z |
| 1 | 5♣ | 8♣ | J♣ | A♣ |
| 2 | 6♦ | 4♦ | 3♦ | A♦ |
| 3 | 10♦ | 5♦ | 8♦ | Q♦ |
| 4 | 6♠ | 7♦ | K♦ | 2♦ |
| 5 | 3♣ | 4♠ | 9♣ | K♣ |
| 6 | 2♥ | 6♥ | 4♥ | K♥ |
| 7 | 3♥ | 10♥ | A♥ | 8♥ |
| 8 | 6♣ | 5♠ | 4♣ | Q♣ |
| 9 | J♥ | Q♥ | 5♥ | 7♥ |
| 10 | 7♣ | J♦ | 9♥ | 2♠ |
| 11 | 10♠ | 9♦ | 7♠ | 3♠ |
| 12 | K♠ | 9♠ | J♠ | A♠ |
| 13 | 10♣ | 8♠ | Q♠ | 2♣ |
The dealer wins four odd tricks.
ILLUSTRATIVE HAND NO. 21
Trick 2.—Z infers that the adversaries will not continue with the spade suit as Y holds a tenace over A’s cards. Every suit is protected, but it would be dangerous to have clubs led through, for, should A obtain the lead, this entire suit might be brought in. In all probability the adversaries will make a trick in diamonds and Z prefers that the first be taken by B.
Trick 3.—B leads an irregular card in hearts so that A can mark his suit. Z cannot afford to have A lead and so takes this trick.
NOT ALLOWING ADVERSARY TO LEAD
THROUGH A ONCE GUARDED KING
It is the rubber game, score eight to twenty against the dealer. Z deals and makes it “no-trumps.”
| ♠ K J 7 | |||
| ♣ K 7 | |||
| ♦ K 8 3 | |||
| ♥ 10 8 5 4 3 | |||
| ♠ Q 10 9 6 3 | ![]() | ♠ 8 2 | |
| ♣ 10 8 4 | ♣ A Q J 9 5 3 | ||
| ♦ Q 7 2 | ♦ J 9 | ||
| ♥ K J | ♥ Q 9 2 | ||
| ♠ A 5 4 | |||
| ♣ 6 2 | |||
| ♦ A 10 6 5 4 | |||
| ♥ A 7 6 | |||
| TRICK | A | Y | B | Z |
| 1 | 6♠ | 7♠ | 8♠ | A♠ |
| 2 | 2♦ | 8♦ | J♦ | 4♦ |
| 3 | J♥ | 3♥ | 9♥ | A♥ |
| 4 | 7♦ | K♦ | 9♦ | 5♦ |
| 5 | Q♦ | 3♦ | 2♠ | A♦ |
| 6 | 4♣ | 4♥ | 3♣ | 10♦ |
| 7 | 8♣ | 5♥ | 5♣ | 6♦ |
| 8 | 3♠ | J♠ | 9♣ | 5♠ |
| 9 | 9♠ | K♠ | J♣ | 4♠ |
| 10 | K♥ | 10♥ | 2♥ | 6♥ |
| 11 | Q♠ | 8♥ | Q♣ | 7♥ |
| 12 | 10♠ | 7♣ | Q♥ | 2♣ |
| 13 | 10♣ | K♣ | A♣ | 6♣ |
