Keeping the Command of the Adversaries' Suit.
The score is love-all, rubber game. The dealer, Z, makes it no-trump. A leads for the first trick. The underlined card wins the trick and the card under it is the one led for the next trick.
| ♠ 9 ♣ K Q J 5 4 2 ♦ Q 6 5 ♥ 7 6 3 | ||||||
| ♠ K Q J 8 6 2 ♣ 9 8 ♦ 9 4 ♥ 10 8 2 | Y | ♠ 10 7 5 ♣ A 7 ♦ J 10 8 7 ♥ A J 9 5 | ||||
| A | B | |||||
| Z | ||||||
| ♠ A 4 3 ♣ 10 6 3 ♦ A K 3 2 ♥ K Q 4 | ||||||
| TRICK | A | Y | B | Z | ||||||||
| 1 | K | ♠ | 9 | ♠ | 5 | ♠ | 3 | ♠ | ||||
| 2 | Q | ♠ | ♥ | 3 | 7 | ♠ | 4 | ♠ | ||||
| 3 | 2 | ♠ | 2 | ♠ | ♥ | 6 | 10 | ♠ | ||||
| 4 | ♣ | 8 | ♣ | 2 | ♣ | 7 | ♣ | 10 | ||||
| 5 | ♣ | 9 | ♣ | J | ♣ | A | ♣ | 6 | ||||
| 6 | ♥ | 2 | ♥ | 7 | ♥ | 5 | ♥ | K | ||||
| 7 | 6 | ♠ | ♣ | 4 | ♥ | 9 | ♥ | 9 | ||||
| 8 | 8 | ♠ | ♣ | 5 | ♥ | J | ♥ | 4 | ||||
| 9 | J | ♠ | ♣ | Q | 7 | ♦ | ♥ | Q | ||||
| 10 | 4 | ♦ | ♣ | K | 8 | ♦ | 2 | ♦ | ||||
| 11 | 9 | ♦ | Q | ♦ | 10 | ♦ | 3 | ♦ | ||||
| 12 | ♥ | 8 | 6 | ♦ | J | ♦ | K | ♦ | ||||
| 13 | ♥ | 10 | 5 | ♦ | ♥ | A | A | ♦ | ||||
NOTES ON ILLUSTRATIVE HAND NO. 2
Trick 1.—A leads from his longest suit.
Trick 2.—B returns his partner's lead with his highest card, which the dealer refuses to take, as he wishes to wait until B has no more of the suit.
Trick 3.—A again leads a diamond, as he has the K of spades for re-entry and wishes to establish the diamond suit.
Trick 4.—The dealer plays for the clubs, his longest suit, and takes the first trick, as he holds J and 10 and can clear the suit in one more lead.