Trick 6.—B, having no diamonds, opens his heart suit, hoping to put his partner in the lead. The dealer applying the "Rule of Eleven," and finding that he holds the four cards above the seven, passes so as to take the lead in the dummy hand.

Trick 7.—Leading through.

Tricks 8 and 9.—Making the clubs and putting the dummy hand in the lead so as to come through the K and J of hearts.

ILLUSTRATIVE HAND NO. 2

Playing for the Longest Suit in the Two Hands.

The score is love-all, rubber game. The dealer, Z, makes it no-trump and A leads for the first trick.

♠ 8 6 4
♣ 7 6 5 2
♦ A 6 3
♥ 9 5 4
♠ K J 10 2
♣ 9 8
♦ Q J 7 5 4
♥ 6 3
Y ♠ Q 7 5
♣ K Q 3
♦ K 8 2
♥ K J 8 7
A B
Z
♠ A 9 3
♣ A J 10 4
♦ 10 9
♥ A Q 10 2
TRICKAYB Z
1 5 3 K 9
2 J 6 8 10
3 4 A 2 3
48 2 Q A
59 5 K J
63 9 7 2
76 4 8 10
8 26 3 10
9 107 54
10 75 J Q
11 Q 4K A
12 J 6 7 A
13 K 8 Q 9

The dealer wins nine tricks.

NOTES ON ILLUSTRATIVE HAND NO. 3