Cross-questioning the ghost by means of fire.
But the favourite way of cross-questioning the ghost on subject of his decease is by means of fire. A few men go out before nightfall from the village and sit down in a row, one behind the other, on the path. The man in front has a leaf-mat drawn like a hood over his head and back in order that the ghost may not touch him from behind unawares. In his hand he holds a glowing coal and some tinder, and as he puts the one to the other he calls to the ghost, "Come, take, take, take; come, take, take, take," and so on. Meantime his mates behind him are reckoning up the names of all the men near and far who are suspected of sorcery, and a portion of the village youth have clambered up trees and are on the look-out for the ghost. If they do not see his body they certainly see his eye twinkling in the gloom, though the uninstructed European might easily mistake it for a glow-worm. No sooner do they catch sight of it than they bawl out, "Come hither, fetch the fire, and burn him who burnt thee." If the tinder blazes up at the name of a sorcerer, it is flung towards the village where the man in question dwells. And if at the same time a glow-worm is seen to move in the same direction, the people entertain no doubt that the ghost has appeared and fetched the soul of the fire.[453]
Necessity of destroying the sorcerer who caused a death.
In whichever way the author of the death may be detected, the avengers of blood set out for the village of the miscreant and seek to take his life. Almost all the wars between villages or tribes spring from such expeditions. The sorcerer or sorcerers must be extirpated, nay all their kith and kin must be destroyed root and branch, if the people are to live in peace and quiet. The ghost of the dead calls, nay clamours for vengeance, and if he does not get it, he will wreak his spite on his negligent relations. Not only will he give them no luck in the chase, but he will drive the wild swine into the fields to trample down and root up the crops, and he will do them every mischief in his power. If rain does not fall, so that the freshly planted root crops wither; or if sickness is rife, the people recognise in the calamity the wrath of the ghost, who can only be appeased by the slaughter of the wicked magician or of somebody else. Hence the avengers of blood often do not set out until a fresh death, an outbreak of sickness, failure in the chase, or some other misfortune reminds the living of the duty they owe to the dead. The Kai is not by nature warlike, and he might never go to war if it were not that he dreads the vengeance of ghosts more than the wrath of men.[454]
Slayers dread the ghosts of the slain.
If the expedition has been successful, if the enemy's village has been surprised and stormed, the men and old women butchered, and the young women taken prisoners, the warriors beat a hasty retreat with their booty in order to be safe at home, or at least in the shelter of a friendly village, before nightfall. Their reason for haste is the fear of being overtaken in the darkness by the ghosts of their slaughtered foes, who, powerless by day, are very dangerous and terrible by night. Restlessly through the hours of darkness these unquiet spirits follow like sleuth-hounds in the tracks of their retreating enemies, eager to come up with them and by contact with the bloodstained weapons of their slayers to recover the spiritual substance which they have lost. Not till they have done so can they find rest and peace. That is why the victors are careful not at first to bring back their weapons into the village but to hide them somewhere in the bushes at a safe distance. There they leave them for some days until the baffled ghosts may be supposed to have given up the chase and returned, sad and angry, to their mangled bodies in the charred ruins of their old home. The first night after the return of the warriors is always the most anxious time; all the villagers are then on the alert for fear of the ghosts; but if the night passes quietly, their terror gradually subsides and gives place to the dread of their surviving enemies.[455]
Seclusion of man-slayers from fear of their victims' ghosts.
As the victors in a raid are supposed to have more or less of the soul-stuff or spiritual essence of their slain foes adhering to their persons, none of their friends will venture to touch them for some time after their return to the village. Everybody avoids them and goes carefully out of their way. If during this time any of the villagers suffers from a pain in his stomach, he thinks that he must have inadvertently sat down where one of the warriors had sat before him. If somebody endures the pangs of toothache, he makes sure that he must have eaten a fruit which had been touched by one of the slayers. All the refuse of the meals of these gallant men must be most carefully put away lest a pig should devour it; for if it did do so, the animal would certainly die, which would be a serious loss to the owner. Hence when the warriors have satisfied their hunger, any food that remains over is burnt or buried. The fighting men themselves are not very seriously incommoded, or at all events endangered, by the ghosts of their victims; for they have taken the precaution to disinfect themselves by the sap of a certain creeper, which, if it does not render them absolutely immune to ghostly influence, at least fortifies their constitution to a very considerable extent.[456]
Feigned indignation of a man who has connived at the murder of a relative.
Sometimes, instead of sending forth a band of warriors to ravage, burn, and slaughter the whole male population of the village in which the wicked sorcerer resides, the people of one village will come to a secret understanding with the people of the sorcerer's village to have the miscreant quietly put out of the way. A hint is given to the scoundrel's next of kin, it may be his brother, son, or nephew, that if he will only wink at the slaughter of his obnoxious relative, he will receive a handsome compensation from the slayers. Should he privately accept the offer, he is most careful to conceal his connivance at the deed of blood, lest he should draw down on his head the wrath of his murdered kinsman's ghost. So, when the deed is done and the murder is out, he works himself up into a state of virtuous sorrow and indignation, covers his head with the leaves of a certain plant, and chanting a dirge in tones of heart-rending grief, marches straight to the village of the murderers. There, on the public square, surrounded by an attentive audience, he opens the floodgates of his eloquence and pours forth the torrent of an aching heart. "You have slain my kinsman," says he, "you are wicked men! How could you kill so good a man, who conferred so many benefits on me in his lifetime? I knew nothing of the plot. Had I had an inkling of it, I would have foiled it. How can I now avenge his death? I have no property with which to hire men of war to go and punish his murderers. Yet in spite of everything my murdered kinsman will not believe in my innocence! He will be angry with me, he will pay me out, he will do me all the harm he can. Therefore do you declare openly whether I had any share whatever in his death, and come and strew lime on my head in order that he may convince himself of my innocence." This appeal of injured innocence meets with a ready response. The people dust the leaves on his head with powdered lime; and so, decorated with the white badge of spotless virtue, and enriched with a boar's tusk or other valuable object as the price of his compliance, he returns to his village with a conscience at peace with all the world, reflecting with satisfaction on the profitable transaction he has just concluded, and laughing in his sleeve at the poor deluded ghost of his murdered relative.[457]