"Rule 13.—No dumb-shooting, or firing in the air, admissible in any case. The challenger ought not to have challenged without receiving offence; and the challenged ought, if he gave offence, to have made an apology before he came on the ground: therefore, children's play must be dishonorable on one side or the other, and is accordingly prohibited.
"Rule 14.—Seconds to be of equal rank in society with the principals they attend, inasmuch as a second may choose or chance to become a principal, and equality is indispensable.
"Rule 15.—Challenges are never to be delivered at night, unless the party to be challenged intend leaving the place of offence before morning; for it is desirable to avoid all hot-headed proceedings.
"Rule 16.—The challenged has the right to choose his own weapon, unless the challenger gives his honor he is no swordsman; after which, however, he cannot decline any second species of weapon proposed by the challenged.
"Rule 17.—The challenged chooses his ground; the challenger chooses his distance; the seconds fix the time and terms of firing.
"Rule 18.—The seconds load in presence of each other, unless they give their mutual honors that they have charged smooth and single, which should be held sufficient.
"Rule 19.—Firing may be regulated, first by signal; secondly, by word of command; or, thirdly, at pleasure, as may be agreeable to the parties. In the latter case, the parties may fire at their reasonable leisure, but second presents and rests are strictly prohibited.
"Rule 20.—In all cases a miss-fire is equivalent to a shot, and a snap or a non-cock is to be considered as a miss-fire.
"Rule 21.—Seconds are bound to attempt a reconciliation before the meeting takes place, or after sufficient firing or hits, as specified.
"Rule 22.—Any wound sufficient to agitate the nerves and necessarily make the hands shake, must end the business for that day.