assured that he will, in turn, be able to withstand his adversary's thrust; and finally, through his superiority of material, once more resume the initiative, which alone can give him the victory. This last assertion is self-evident, since, in order to win the game, the opposing King must be driven to a position where he is attacked without having any way of escape. Once the pieces have been properly developed the resulting positions may vary in character. It may be that a direct attack against the King is in order; or that it is a case of improving a position already advantageous; or, finally, that some material can be gained at the cost of relinquishing the initiative for a more or less prolonged period.


21. DIRECT ATTACKS EN MASSE

In the first case the attack must be carried on with sufficient force to guarantee its success. Under no consideration must a direct attack against the King be carried on à outrance unless there is absolute certainty in one's own mind that it will succeed, since failure in such cases means disaster.

Example 50.—A good example of a successful direct attack against the King is shown in the following diagram:

In this position White could simply play B - B 2 and still have the better position, but instead he prefers an immediate attack on the King's side, with

the certainty in his mind that the attack will lead to a win. The game continues thus:[[6]]

12. B × P ch K × B
13. Kt - Kt 5 ch K - Kt 3
14. Q - Kt 4 P - B 4

Best. P - K 4 would have been immediately fatal. Thus: 14...P - K 4; 15 Kt - K 6 ch, K - B 3; 16 P - B 4 ! P - K 5; 17 Q - Kt 5 ch, K × Kt; 18 Q - K 5 ch, K - Q 2; 19 K R - Q 1 ch, Kt - Q 6; 20 Kt × P, K - B 3 (if K - K 1, Kt - Q 6 ch wins the Queen); 21 R × Kt, Q × R; 22 R - B 1 ch, K - Kt 3 (if K - Q 2 mate in two); 23 Q - B 7 ch and mate in five moves.