Before building the wall the tiles must all be turned face down on the table and thoroughly shuffled. Then each player proceeds to build one side of the wall by taking 34 of the tiles at random, and arranging them side by side in a row 17 tiles long and 2 tiers high.

Illustration No. 4.

Each player then moves his side of the wall forward, the four sides forming a hollow square. This represents a Chinese wall or fort common in the protection of cities.

Illustration No. 5.

To find the point at which the wall is to be broken, East Wind always throws the dice. The number thrown will indicate the player who is to break the wall. The player is found by East Wind counting around the table to the right, starting with himself as "one," until he reaches the number thrown which will designate the player to break the wall.

Illustration No. 6.