THE CUP-AND-BALL, THE DEVIL, THE SOLITAIRE, EMIGRANT, DOMINOS, &c.

The Misses D’Hernilly received from their brother a delightful present, and one worthy of the affection which these amiable children bore to each other. Young D’Hernilly had learned by a letter from Ernestina, that the companions whom his sister met with at the castle, were younger than themselves, and that, in conformity to the taste of their little friends, the Misses D’Hernilly had resumed the trifling and puerile amusements of their childish days. Upon receiving this intelligence, Victor D’Hernilly went immediately to one of the most elegant toy-shops, and purchased a complete collection of all sorts of games, which he sent to his sisters by the first opportunity.

My little readers will easily conceive, that the arrival of this present occasioned a grand rejoicing among the young inmates of the castle. Each vied with the other who should first try the “cup-and-ball,” the “solitaire,” and the other play-things, some of

which were unfortunately gone a little out of fashion, such as the “Devil,” and above all, the “Emigrant,” the name of which alone is sufficient to indicate its origin.

Madame D’Hernilly who still continued to share in the amusements of the children, was particularly attentive to them while they were engaged in these new games; she made them keep at certain distances from each other, lest they should be hurt by the ball of the cup-and-ball, or by the fall of the devil.

The cup-and-ball, in the management of which the celebrated Marquis of Bièvre is said to have excelled, is of ancient origin, since mention is made of it in Rabelais. It is composed of two parts, which are united by a small cord, the strongest, and at the same time, the most flexible of its kind that can be procured. One of the parts is a wooden or ivory stick, pointed at one extremity and rounded at the other; the cord fixed in the centre of the stick, supports a large ball, pierced through the middle by a hole, the cord which is passed through the smallest opening, comes out at the large one; then a knot is tied at the end, which secures the ball from falling down.

The player begins by twirling the ball so as to give it a very quick motion in a perpendicular direction; you must wait a few seconds till you feel that the ball begins to move less quickly; this is the moment to throw it up, and if the aim is good, the ball

will be caught in the cup, or with a more skilful player upon the point, which is called the spindle. There are some players so clever, that they will catch the ball every time; two people may play at this game by trying in a given number of throws, which will first be able to catch the ball.