This is usually considered his best move, though Q’s Kt. to B’s 3d, or K’s Kt. to K’s 2d, are perhaps equally good.

8.P. to K. Kt.’s 3d.8.P. to K. Kt.’s 5th.

If he takes P. with P., you get a fine attack by B. takes K. B’s P. (ch.)

9.Kt. to K. R’s 4th, (or to K’s sq.)9.Kt. to Q. Kt.’s 3d.
10.B. to Q. Kt.’s 3d.10.P. to K. B’s 6th.

He has a Pawn more, and a strong position.

N.B.—Instead of 5. P. to Q. B’s 3d, you may also play 5. P. to K. R’s 4th, with a good attack.

The Salvio Gambit.
Variation A. on Black’s 4th Move.
WHITE. BLACK.
1.P. to K’s 4th.1.P. to K’s 4th.
2.P. to K. B’s 4th.2.P. takes P.
3.K’s Kt. to B’s 3d.3.P. to K. Kt.’s 4th.
4.B. to Q. B’s 4th.4.P. to K. Kt.’s 5th.
5.Kt. to K’s 5th.5.Q. to K. R’s 5th. (ch.)

Instead of 5. Kt. to K’s 5th, you may castle, for which see [Game II.] (The Muzio Gambit.)