This is usually considered his best move, though Q’s Kt. to B’s 3d, or K’s Kt. to K’s 2d, are perhaps equally good.
| 8. | P. to K. Kt.’s 3d. | 8. | P. to K. Kt.’s 5th. |
If he takes P. with P., you get a fine attack by B. takes K. B’s P. (ch.)
| 9. | Kt. to K. R’s 4th, (or to K’s sq.) | 9. | Kt. to Q. Kt.’s 3d. |
| 10. | B. to Q. Kt.’s 3d. | 10. | P. to K. B’s 6th. |
He has a Pawn more, and a strong position.
N.B.—Instead of 5. P. to Q. B’s 3d, you may also play 5. P. to K. R’s 4th, with a good attack.
The Salvio Gambit.
Variation A. on Black’s 4th Move.
| WHITE. | BLACK. | ||
|---|---|---|---|
| 1. | P. to K’s 4th. | 1. | P. to K’s 4th. |
| 2. | P. to K. B’s 4th. | 2. | P. takes P. |
| 3. | K’s Kt. to B’s 3d. | 3. | P. to K. Kt.’s 4th. |
| 4. | B. to Q. B’s 4th. | 4. | P. to K. Kt.’s 5th. |
| 5. | Kt. to K’s 5th. | 5. | Q. to K. R’s 5th. (ch.) |
Instead of 5. Kt. to K’s 5th, you may castle, for which see [Game II.] (The Muzio Gambit.)