5. Change of Course.—In all races on other than a straight track, a competitor may change toward the inside whenever he is two steps ahead of the man whose path he crosses.

6. Fouling.—Any competitor shall be disqualified for willfully jostling, running across, or in any way impeding another.

7. Finish.—A thread shall be stretched across the track at the finish, four feet above the ground. It shall not be held by the judges, but be fastened to the finish posts on either side, so that it may always be at right angles to the course and parallel to the ground. The finish line is not this thread, but the line on the ground drawn across the track from post to post and the thread is intended merely to assist the judges in their decision. The men shall be placed in the order in which they cross the finish line.

8. Walking.—The judge shall caution for any unfair walking, and the third caution shall disqualify the offender. On the last lap an unfair walker shall be disqualified without previous caution.

9. Hurdles.—The regular hurdle race shall be 120 yards, over 10 hurdles, each 3ft. 6in. high. The first hurdle shall be placed 15 yards from the scratch, and there shall be 10 yards between each hurdle. There may be (by special announcement) hurdle races of different distances and with different number and length of hurdles.

10. Jumping.—No weights or artificial aid will be allowed in any jumping contest except by special agreement or announcement. When weights are allowed there shall be no restriction as to size, shape, or material.

11. Running High Jump.—The hight of the bar at starting and at each successive elevation, shall be determined by a majority of the qualified competitors. In case of a tie the referee shall decide. Three tries allowed at each hight. Each competitor shall make one attempt in the order of his name on the programme; then those that have failed, if any, shall have a second trial in regular order, and those failing on this trial shall then take their final trial. Displacing the bar and nothing else, counts as a "try." A competitor may omit his trials at any hight, but if he fails at the next hight he shall not be allowed to go back and try the hight which he omitted.

12. Pole-Leaping.—The rules for this game shall be the same as those of the running high jump.

13. Hitch-and-Kick.—The competitors are allowed unlimited run, but must spring, kick, alight, and hop twice with the same foot. The hight of the object at starting and at each successive elevation, shall be determined by a majority of the qualified competitors. In case of a tie the referee shall decide. Three tries allowed at each hight. Each competitor shall make one attempt in the order of his name on the programme; then those who have failed, if any, shall have a second trial in regular order, and those failing on this trial shall then take their final trial. Hitting the object, and nothing else, counts as a kick, and kicking higher than the object without hitting it is not a kick. Springing from the ground counts as a try. A competitor may omit his trials at any hight, but if he fail at the next hight he shall not be allowed to go back and try the hight which he omitted.