Should the elder hand have the misfortune to hold neither point, sequence, quatorze, or threes which are good, he must begin to count by playing that card which he judges most proper, and continue until his adversary has played a superior, to gain the lead in his turn. This method must be continued till all the twelve cards are played, and he who takes the last trick counts two. Then each player counts how many tricks he has taken, and he who has the most reckons the cards; but should they be equal, neither side can count any thing for the cards.
As soon as a deal is finished, each player should mark how many points he has made, and so proceed until the game be completed; and after every deal the cards must be shuffled and cut for the next; each player taking his turn, unless the game be concluded in one deal.
When you begin another game, the cards must be cut afresh for the deal, unless it be agreed upon at first, that the deal shall go on.
TERMS USED AT PIQUET.
Capot is when either of the players makes every trick, for which he scores forty.
Cards signify the majority of tricks, which reckon for ten points.
Carte Blanche means a hand without a court card in the twelve dealt, which counts for ten, and takes place of every thing else.
Huitième, eight successive cards of the same suit, counts eighteen points.
Pique, is when the elder hand has reckoned thirty in hand, and plays before the adversary has gained one; in which case, instead of thirty it is called sixty, and he adds thereto as many points as are obtained above thirty.
Point, the greatest number on the cards of the same suit in hand, after having taken in, reckoned by their pips, scores for as many points as cards.