"Look," I said, "are you sure you want to talk about it?"
"Stop wearing your loyalty oath on your sleeve," he said belligerently. "Sure I want to talk about it. Greatest subject I know. Begin at the beginning. Whole thing started back in the Thirties with those two refugee mathematicians who used to be here at the Institute for Advanced Studies when Einstein was around. Von Morgan and Neumanstern, no, Von Neumann and Morganstern. You remember, they did a mathematical analysis of all the possible kinds of games, poker, tossing pennies, chess, bridge, everything, and they wrote up their findings in a volume you certainly know, The Theory of Games.
"Well, that got Wiener started. You may remember that when he founded the science of cybernetics, he announced that on the basis of the theory of games, it was feasible to design a robot computing machine that would play a better than average game of chess. Right after that, back in '49 or maybe it was '50, Claude Shannon of the Bell Labs said Wiener wasn't just talking, and to prove it he was going to build the robot chess player. Which he proceeded withforth—forthwith—to do. Sometime in '53, I was taken off the Remington-Rand project and assigned to Bell to work with him."
"Maybe we ought to start back," I cut in. "I've got a lot of work to do."
"The night is young," he said, "and you're so dutiful. Where was I? Oh yes, Bell. At first our electronic pawn-pusher wasn't so hot—it could beat the pants off a lousy player, but an expert just made it look silly. But we kept improving it, see, building more and more electronic anticipation and gambit-plotting powers into it, and finally, one great day in '55, we thought we had all the kinks ironed out and were ready for the big test. By this time, of course, Washington had stepped in and taken over the whole project.
"Well, we got hold of Fortunescu, the world's champion chess player, sat him down and turned the robot loose on him. For four hours straight we followed the match, with a delegation of big brass from Washington, and for four hours straight the machine trounced Fortunescu every game. That was when I began to get scared. I went out that night and got really loaded."
What had he been so scared about? It seemed to me he should have felt happy.
"Listen, Ollie," he said, "for Christ's sake, stop talking like a Boy Scout for once in your life."
If he was going to insult me—
"No insult intended. Just listen. I'm a terrible chess player. Any five-year-old could chatemeck—checkmate—me with his brains tied behind his back. But this machine which I built, helped build, is the champion chess player of the world. In other words, my brain has given birth to a brain which can do things my brain could never do. Don't you find that terrifying?"