Diagram I.

Nor should the famous dictum about the spot stroke be forgotten—viz. that the first and most important point is to make sure of putting in the red. Supposing, then, that the balls are left as in Diagram I., the problem is to take them all in a break, which may be done as follows, the figures representing the successive positions of the white ball:—From position 1 there is an easy hazard, and position 2 may be easily gained. The same remarks apply to the next stroke, but from 3 a ‘run through’ with right-hand side is required so as to get to 4. Here there is the option of dropping ball X quietly into the middle pocket, leaving an easy shot on Y, or of stabbing Y and getting position 5. If the latter stroke is successfully played, the rule of ‘never play for a middle pocket at single pool’ should decide the striker to drive X gently down to the left-hand bottom pocket, leaving his ball safe under the side cushion.

The break shown in Diagram II. is by no means so easy. It may be played as follows:—From position 1 a gentle stab, screwing back a little, should be played; from 2 is required a semi-follow with left-hand side. For the third stroke strong right-hand side is used, the top cushion being utilised or not according to fancy; and the fourth also requires some right-hand side, but the proper play is to try to get such position as will leave a shot for a corner and not a middle pocket. It may also be noted that by playing on ball Y first there will be but a poor chance of getting ball X in the course of the break, as ball Z will clearly be the next one to play at. These two breaks are only suggested for useful practice, and to show the beginner some of the devices necessary for success.

Diagram II.

I will now discuss certain strokes of frequent occurrence, for which special hints are necessary, plants and doubles being among the most important. They have been to some extent dealt with already,[[22]] but are more common at winning-hazard games than at billiards, and consequently not only do they demand careful attention, but also verification by practice, the relative positions of the balls being frequently altered, and the varieties in the results noted and studied. Another very important class of strokes occurs when the object ball is under the cushion, a common situation in all games of pool. Diagram III. shows two examples, though stroke B is really only a modification of stroke A; still, it deserves separate consideration, as the hazard is very difficult, and the position of the striker’s ball after the stroke has been played is most important. Example A may be considered typical; the player’s ball is on the centre of the and the object ball half way up cushion 2. Play slowly, about No. 1 strength, so as to hit ball and cushion simultaneously. Ball 2 will drop into the pocket, and ball 1 will travel towards the spot. If position is desired to the right of the spot, a little left-hand side should be used, and it even seems to make the hazard easier; a sharper stroke with right-hand side will bring ball 1 towards the middle of the table. This stroke should be practised with ball 2 at such positions as P, Q, R, and S, and the resting place of ball 1 should be carefully observed. It is clearly not a good stroke for single pool, as the balls are left too close together. Stroke B is not at all easy, but it is worth playing for, as it cannot leave much. Ball 2 must be cut very finely—in fact, play just not to miss it. If it is missed on the upward journey, left-hand side, which is almost essential to the stroke, will cause ball 2 to be hit from the cushion, X and Y show the direction of ball 1 according as no side or left-hand side is used.

There are no strokes more common and none which require more care than those in which the object ball is close to a cushion, nearly at right angles to the path of ball 1 and a long distance from it. The paths of both seem, from the mere proximity of the cushion, to be regulated by an entirely new code of dynamic laws, the fact being that the whole conditions of the case are not correctly realised. It is here that the inestimable qualities of side, as an agent productive of pace, are called in to assist; for by playing with direct side and cutting ball 2 very fine, its course will be restricted, and the side will cause ball 1 to travel freely down the table; but here, as in all things, an ounce of practice is worth a ton of theory, and more can be learned by an hour’s practice than a week’s reading.

Diagram III.

To the serious student the ‘R.-W. Billiard Diagram Notebook’[[23]] is recommended, in order that the results of practice and observation may be recorded, for, as Captain Cuttle might have said, ‘These things, when found, should be made a note of.’